Source Filmmaker

Source Filmmaker

Source Filmmaker > Discussioni generali > Dettagli della discussione
How can I add Flaregun Projectiles`?
The title says all. How can I add Flaregun Projectiles in SFM?
< >
Visualizzazione di 1-13 commenti su 13
still no answer -.-"
Unfortunatelly, I can't tell you now, but answer will be tomorrow, be sure
Ultima modifica da Puzzler; 25 ago 2013, ore 11:55
Messaggio originale di Puzzler:
Unfortunatelly, I can't tell you now, but answer will be tomorrow, be sure
would be awesome :)
Which are you looking for? The smoke, or the flare itself?
Are you looking for the w_flaregun_shell.mdl ???
Messaggio originale di DFS DJ RomeBot:
Which are you looking for? The smoke, or the flare itself?
I want a pyro with the scorch shot taunt who just shot a flare and I wanna see the flare with the fire or smoke effect like this http://img202.imageshack.us/img202/3135/kj3o.png
The flaregun trails are in tf/particles/rockettrail.pcf, called flaregun_trail_blue, flaregun_trail_crit_blue, flaregun_trail_crit_red and flaregun_trail_red.
Well, the flaregun shell (that Pyro loads to his flaregun) is w_flaregun_shell.mdl
If you want some effects, you need a particle system - it is in rockettrail.pcf file
Good call puzzler...
Good call on the particles and the model
Forgot, your english isn't that good... Good pick (call) on the models and particles...
Thanks for explanation. By the way, now I will help people more
< >
Visualizzazione di 1-13 commenti su 13
Per pagina: 15 30 50

Source Filmmaker > Discussioni generali > Dettagli della discussione
Data di pubblicazione: 24 ago 2013, ore 14:59
Messaggi: 13