Source Filmmaker

Source Filmmaker

How can I add Flaregun Projectiles`?
The title says all. How can I add Flaregun Projectiles in SFM?
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still no answer -.-"
Unfortunatelly, I can't tell you now, but answer will be tomorrow, be sure
Dernière modification de Puzzler; 25 août 2013 à 11h55
Scorch 25 août 2013 à 12h26 
Puzzler a écrit :
Unfortunatelly, I can't tell you now, but answer will be tomorrow, be sure
would be awesome :)
Which are you looking for? The smoke, or the flare itself?
Are you looking for the w_flaregun_shell.mdl ???
Scorch 25 août 2013 à 14h32 
DFS DJ RomeBot a écrit :
Which are you looking for? The smoke, or the flare itself?
I want a pyro with the scorch shot taunt who just shot a flare and I wanna see the flare with the fire or smoke effect like this http://img202.imageshack.us/img202/3135/kj3o.png
R234 25 août 2013 à 16h40 
The flaregun trails are in tf/particles/rockettrail.pcf, called flaregun_trail_blue, flaregun_trail_crit_blue, flaregun_trail_crit_red and flaregun_trail_red.
Well, the flaregun shell (that Pyro loads to his flaregun) is w_flaregun_shell.mdl
If you want some effects, you need a particle system - it is in rockettrail.pcf file
Good call puzzler...
Good call on the particles and the model
Forgot, your english isn't that good... Good pick (call) on the models and particles...
Thanks for explanation. By the way, now I will help people more
Kewl
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