Source Filmmaker

Source Filmmaker

FlyToRainbowRay 20. aug, 2013 @ 11:25
Playback too fast.
The playback keeps becoming too fast in sfm. Anyone know why? If I restart sfm it goes away but eventually comes back.
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Albatell 21. aug, 2013 @ 11:34 
are you sure that you dont animate the bookmarks too close to eachother?
by this i mean make the animation VERY fast?
FlyToRainbowRay 21. aug, 2013 @ 16:13 
No. The playhead will playback about 2x normal speed, so 20 seconds will pass in SFM when only about 10 seconds have gone by in real time.
Albatell 22. aug, 2013 @ 12:43 
when its going faster right click on the shot in timeline, click edit clip time and see if its 1
FlyToRainbowRay 22. aug, 2013 @ 17:00 
Yeah, it's at 1.
FlyToRainbowRay 1. sep, 2013 @ 16:43 
Anyone have any ideas? I reninstalled SFM but it keeps doing and it is really annoying.
warmcanofcoke 1. sep, 2013 @ 16:52 
make your animation twice as long as you want it - and edit the speed/duration in another editing software like Adobe Premere - I'm sure you use a demo for free for 30 days or something like that
psi onix 1. sep, 2013 @ 19:49 
could of swore i just saw someone say it does this after you render a poster.
FlyToRainbowRay 1. sep, 2013 @ 21:13 
Opprinnelig skrevet av Psi:
could of swore i just saw someone say it does this after you render a poster.

That seems to be the problem. I'm surprised I didn't notice that was the cause.I guess I wont do as many storyboards.
psi onix 2. sep, 2013 @ 8:06 
maybe you could create your storyboards by rendering as movies instead (render as img sequence) and only selecting a small selection which contains the frame you want rendered. the SFM geniuses are saying this is better quality anyway since rendering as a poster ignores bloom settings and possibly other settings or something. i don't know if the fast playback bug happens after rendering movies as well...
Sist redigert av psi onix; 2. sep, 2013 @ 8:07
raptornx01 2. sep, 2013 @ 11:07 
Or just do an animatic. IE block out the shots, but don't actually animate the scenes.
FlyToRainbowRay 2. sep, 2013 @ 12:46 
Rendering an img sequence dosn't cause it to speed up, so I will do that. Thank you.
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