FlyToRainbowRay 20. aug, 2013 @ 11:25am
Playback too fast.
The playback keeps becoming too fast in sfm. Anyone know why? If I restart sfm it goes away but eventually comes back.
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All of meister 21. aug, 2013 @ 11:34am 
are you sure that you dont animate the bookmarks too close to eachother?
by this i mean make the animation VERY fast?
FlyToRainbowRay 21. aug, 2013 @ 4:13pm 
No. The playhead will playback about 2x normal speed, so 20 seconds will pass in SFM when only about 10 seconds have gone by in real time.
All of meister 22. aug, 2013 @ 12:43pm 
when its going faster right click on the shot in timeline, click edit clip time and see if its 1
FlyToRainbowRay 22. aug, 2013 @ 5:00pm 
Yeah, it's at 1.
FlyToRainbowRay 1. sep, 2013 @ 4:43pm 
Anyone have any ideas? I reninstalled SFM but it keeps doing and it is really annoying.
warmcanofcoke 1. sep, 2013 @ 4:52pm 
make your animation twice as long as you want it - and edit the speed/duration in another editing software like Adobe Premere - I'm sure you use a demo for free for 30 days or something like that
Psi 1. sep, 2013 @ 7:49pm 
could of swore i just saw someone say it does this after you render a poster.
FlyToRainbowRay 1. sep, 2013 @ 9:13pm 
Opprinnelig skrevet av Psi:
could of swore i just saw someone say it does this after you render a poster.

That seems to be the problem. I'm surprised I didn't notice that was the cause.I guess I wont do as many storyboards.
Psi 2. sep, 2013 @ 8:06am 
maybe you could create your storyboards by rendering as movies instead (render as img sequence) and only selecting a small selection which contains the frame you want rendered. the SFM geniuses are saying this is better quality anyway since rendering as a poster ignores bloom settings and possibly other settings or something. i don't know if the fast playback bug happens after rendering movies as well...
Sist redigert av Psi; 2. sep, 2013 @ 8:07am
raptornx01 2. sep, 2013 @ 11:07am 
Or just do an animatic. IE block out the shots, but don't actually animate the scenes.
FlyToRainbowRay 2. sep, 2013 @ 12:46pm 
Rendering an img sequence dosn't cause it to speed up, so I will do that. Thank you.
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