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Sarsour 2013년 8월 7일 오후 12시 50분
Cloth animation
Hey guys, Im in the process of working on my graduation film which will be animated in SFM.
I'm worried about the scenes where the character is in bed and needs to be covered by some cloth cover. I'm using Blender, and Im not sure how Im gona go about doing this cloth animation
Some say you can't export vertex animation and some claim now you can, and some use actual simulated cloth. Someone told me I should use maya 2012 because thats the version valve use for their source engine

here are some demonstrations I found on youtube:
http://www.youtube.com/watch?v=0ZZ8xH_nvX0
http://www.youtube.com/watch?v=zBpCpsMCxLw
http://www.youtube.com/watch?v=vASvU5v05wI


any suggestions to how this can be done?
18개 중 1-15 표시중
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Sarsour 2013년 8월 7일 오후 1시 10분 
Just found this :https://github.com/btdavis/sfmphys
but whats not clear is, How do I create my own custom cloth object to use in this simulation?
bones on all the verticies ?
R234 2013년 8월 7일 오후 3시 53분 
It says there's an example cloth model included in the /usermod/models/narry/ folder, maybe you'd get your answer from that?
Sarsour 2013년 8월 8일 오전 2시 51분 
Yeah. but I wanna know how to create those files in Blender before compiling them... I'd have to decompile that example model but that might not retain all the information about how it was modelled in the first place.
raptornx01 2013년 8월 9일 오후 12시 44분 
why not just take the existing cloth model and reskin it? IE just changing the VTF texture file.
Sarsour 2013년 8월 12일 오전 5시 15분 
raptornx01님이 먼저 게시:
why not just take the existing cloth model and reskin it? IE just changing the VTF texture file.
I thought about that, but what if I need to resize/reshape it.
Sarsour 2013년 8월 12일 오전 5시 28분 
Sorry I'm being a nag... I guess I will have to figure it out myself... One thing, would you know if I'd have to create a phys model for my custom model if I want the cloth to react to the model (I guess this is rather obvious, but wanted to make sure)
Pte Jack is away for a MONTH 2013년 8월 12일 오전 9시 29분 
Did you see this?? http://youtu.be/AxK6saPpbW8

Here's another site with some tutorials http://www.youtube.com/user/TheDisabledLogic/videos.
Pte Jack is away for a MONTH님이 마지막으로 수정; 2013년 8월 12일 오전 9시 30분
Pte Jack is away for a MONTH 2013년 8월 12일 오전 9시 38분 
The problem with this is that the script is still in the development stage, there aren't many good tutorials out there as everyone is still in the phase of testing it to see what it will actually do.
raptornx01 2013년 8월 12일 오후 1시 49분 
I have this that I did, but it's not much

http://www.youtube.com/watch?v=tHfEP0UVkzQ

And another time I was trying to push it to see how many models it could handle. See if I could fill up a container with smaller models (and I had planned to make a vid showing a character swimming through it, ala ducktales). the render time (or simulation time, whatever) goes up exponentially as you add models. I think I got to like 2000 before sfm crashed.

which is probably just my system. that bricks demonstration vid had 3,500 models.

Though before it crashed it was starting to look really good. the objects, which were round, moved and piled up very convincingly.
raptornx01님이 마지막으로 수정; 2013년 8월 12일 오후 1시 51분
raptornx01 2014년 3월 4일 오전 1시 51분 
Well, since steam keeps being a real **** to me lately and now won't let me create topics. giving me some bull**** error "There was an error creating a new topic: You've been posting too frequently, and can't make another post right now" despite the fact i never created a topic with this account I had to create because the ****s banned me for some reason. I guess i'll post this here.

The cloth model won't accept the rig for some reason. I go to attach the rig and nothing happens.
raptornx01님이 마지막으로 수정; 2014년 3월 4일 오전 1시 53분
Pte Jack is away for a MONTH 2014년 3월 4일 오전 6시 27분 
I raised a ticket onthe create a guide thing and it got closed before i had a chance to respond to their questions.
raptornx01 2014년 3월 4일 오후 11시 54분 
You can reopen it and respond.

I tried that when i was asking about clearing my cloud data and they just gave me the brush off. Told them it wasn't about making custom content, it was about having the cloud saying I have data when i don't. They just said "we don't give technical support for source filmmaker"

Ofcourse i'm like WTF? It's about the steam cloud, not SFM.

I dunno, some weird **** has been going on with them lately. I think they are trying to drive me away.
raptornx01님이 마지막으로 수정; 2014년 3월 4일 오후 11시 56분
raptornx01 2014년 3월 6일 오후 12시 30분 
still can't create a topic.....

came across this site.

http://ponylumen.net/

it's a pony creator site that uses the sfm/gmod models as a base. though the actual files are collada. was curious if there was a way to convert models created there into sfm.
Pte Jack is away for a MONTH 2014년 3월 6일 오후 7시 30분 
If they aren't in Valve format, you have to import the dae (collada) into Blender... Resize if required then export to dmx/smd. Create a qc and compile...
Pte Jack is away for a MONTH 2014년 3월 6일 오후 7시 42분 
I don't see a collada download button, All I see is a PNG downloader... I understand that this site saves something to something to the client, but I can't find where that is.

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