Source Filmmaker

Source Filmmaker

Source Filmmaker > 一般討論 > 主題細節
Vault Dweller 2013 年 8 月 6 日 11:50 AM
Scout, what are you doing?
Every time I load up my SFM, the scout model wacks out on me, always. His hat and heaphones are completely screwed up and this joints invert and contort themselves. Anyone know of a way to fix this terrible problem?
< >
目前顯示第 1-11 則留言,共 11
Pte Jack 2013 年 8 月 6 日 12:25 PM 
Try sliding the default slider from left to right
Vault Dweller 2013 年 8 月 6 日 12:31 PM 
That made it even worse, now he's a ball of contortion.
M4st3r 2013 年 8 月 6 日 1:17 PM 
This happened to me too. I opened up a new project I had started about a week or 2 ago and his hat and headphones are in his shoulders but I can't move them.
PalmliX 2013 年 8 月 6 日 1:50 PM 
Are you loading a project that you started before the update? If so, right click on the scout in the animation set editor, select utilities -> reattach to model.
R234 2013 年 8 月 6 日 4:05 PM 
PalmliX 發表:
Are you loading a project that you started before the update? If so, right click on the scout in the animation set editor, select utilities -> reattach to model.
That.
Pte Jack 2013 年 8 月 6 日 4:46 PM 
Oh Cool, I did not know that!!!!
Vault Dweller 2013 年 8 月 9 日 5:09 PM 
That messes up his hat and places it inside of his face :/
PalmliX 2013 年 8 月 10 日 5:32 AM 
Can you not move the hat back on top of his head?
Vault Dweller 2013 年 8 月 12 日 8:06 PM 
Yes,but his microphone is just not fixable. I will find a way to make it work. Thanks for the help though!
R234 2013 年 8 月 12 日 8:14 PM 
Select the hat, headphone and mic bones and import the ref sequence, that oughta do it.
Vault Dweller 2013 年 8 月 12 日 8:45 PM 
That worked! Thanks!
< >
目前顯示第 1-11 則留言,共 11
每頁: 15 30 50

Source Filmmaker > 一般討論 > 主題細節
張貼日期: 2013 年 8 月 6 日 11:50 AM
回覆: 11