Source Filmmaker > 综合讨论 > 主题详情
Vault Dweller 2013年8月6日上午11:50
Scout, what are you doing?
Every time I load up my SFM, the scout model wacks out on me, always. His hat and heaphones are completely screwed up and this joints invert and contort themselves. Anyone know of a way to fix this terrible problem?
正在显示第 1 - 11 条,共 11 条留言
< >
Pte Jack 2013年8月6日下午12:25 
Try sliding the default slider from left to right
Vault Dweller 2013年8月6日下午12:31 
That made it even worse, now he's a ball of contortion.
M4st3r 2013年8月6日下午1:17 
This happened to me too. I opened up a new project I had started about a week or 2 ago and his hat and headphones are in his shoulders but I can't move them.
PalmliX 2013年8月6日下午1:50 
Are you loading a project that you started before the update? If so, right click on the scout in the animation set editor, select utilities -> reattach to model.
R234 2013年8月6日下午4:05 
引用自 PalmliX
Are you loading a project that you started before the update? If so, right click on the scout in the animation set editor, select utilities -> reattach to model.
That.
Pte Jack 2013年8月6日下午4:46 
Oh Cool, I did not know that!!!!
Vault Dweller 2013年8月9日下午5:09 
That messes up his hat and places it inside of his face :/
PalmliX 2013年8月10日上午5:32 
Can you not move the hat back on top of his head?
Vault Dweller 2013年8月12日下午8:06 
Yes,but his microphone is just not fixable. I will find a way to make it work. Thanks for the help though!
R234 2013年8月12日下午8:14 
Select the hat, headphone and mic bones and import the ref sequence, that oughta do it.
Vault Dweller 2013年8月12日下午8:45 
That worked! Thanks!
正在显示第 1 - 11 条,共 11 条留言
< >
每页显示数: 15 30 50

Source Filmmaker > 综合讨论 > 主题详情
发帖日期: 2013年8月6日上午11:50
帖子数: 11