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Source Filmmaker > 総合掲示板 > トピックの詳細
Scout, what are you doing?
Every time I load up my SFM, the scout model wacks out on me, always. His hat and heaphones are completely screwed up and this joints invert and contort themselves. Anyone know of a way to fix this terrible problem?
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1-11 / 11 のコメントを表示
Try sliding the default slider from left to right
That made it even worse, now he's a ball of contortion.
This happened to me too. I opened up a new project I had started about a week or 2 ago and his hat and headphones are in his shoulders but I can't move them.
Are you loading a project that you started before the update? If so, right click on the scout in the animation set editor, select utilities -> reattach to model.
R234 2013年8月6日 16時05分 
PalmliX の投稿を引用:
Are you loading a project that you started before the update? If so, right click on the scout in the animation set editor, select utilities -> reattach to model.
That.
Oh Cool, I did not know that!!!!
That messes up his hat and places it inside of his face :/
Can you not move the hat back on top of his head?
Yes,but his microphone is just not fixable. I will find a way to make it work. Thanks for the help though!
R234 2013年8月12日 20時14分 
Select the hat, headphone and mic bones and import the ref sequence, that oughta do it.
That worked! Thanks!
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Source Filmmaker > 総合掲示板 > トピックの詳細
投稿日: 2013年8月6日 11時50分
投稿数: 11