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Vault Dweller 2013年8月6日 11時50分
Scout, what are you doing?
Every time I load up my SFM, the scout model wacks out on me, always. His hat and heaphones are completely screwed up and this joints invert and contort themselves. Anyone know of a way to fix this terrible problem?
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Pte Jack is away for a MONTH++ 2013年8月6日 12時25分 
Try sliding the default slider from left to right
Vault Dweller 2013年8月6日 12時31分 
That made it even worse, now he's a ball of contortion.
Uncle Ruckus (no relation) 2013年8月6日 13時17分 
This happened to me too. I opened up a new project I had started about a week or 2 ago and his hat and headphones are in his shoulders but I can't move them.
PalmliX 2013年8月6日 13時50分 
Are you loading a project that you started before the update? If so, right click on the scout in the animation set editor, select utilities -> reattach to model.
R234 2013年8月6日 16時05分 
PalmliX の投稿を引用:
Are you loading a project that you started before the update? If so, right click on the scout in the animation set editor, select utilities -> reattach to model.
That.
Pte Jack is away for a MONTH++ 2013年8月6日 16時46分 
Oh Cool, I did not know that!!!!
Vault Dweller 2013年8月9日 17時09分 
That messes up his hat and places it inside of his face :/
PalmliX 2013年8月10日 5時32分 
Can you not move the hat back on top of his head?
Vault Dweller 2013年8月12日 20時06分 
Yes,but his microphone is just not fixable. I will find a way to make it work. Thanks for the help though!
R234 2013年8月12日 20時14分 
Select the hat, headphone and mic bones and import the ref sequence, that oughta do it.
Vault Dweller 2013年8月12日 20時45分 
That worked! Thanks!
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投稿日: 2013年8月6日 11時50分
投稿数: 11