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Vault Dweller 6 Αυγ, 2013 @ 11:50πμ
Scout, what are you doing?
Every time I load up my SFM, the scout model wacks out on me, always. His hat and heaphones are completely screwed up and this joints invert and contort themselves. Anyone know of a way to fix this terrible problem?
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Pte Jack 6 Αυγ, 2013 @ 12:25μμ 
Try sliding the default slider from left to right
Vault Dweller 6 Αυγ, 2013 @ 12:31μμ 
That made it even worse, now he's a ball of contortion.
COMPETITIVE ZEUS HERE I COME 6 Αυγ, 2013 @ 1:17μμ 
This happened to me too. I opened up a new project I had started about a week or 2 ago and his hat and headphones are in his shoulders but I can't move them.
PalmliX 6 Αυγ, 2013 @ 1:50μμ 
Are you loading a project that you started before the update? If so, right click on the scout in the animation set editor, select utilities -> reattach to model.
R234 6 Αυγ, 2013 @ 4:05μμ 
Αναρτήθηκε αρχικά από PalmliX:
Are you loading a project that you started before the update? If so, right click on the scout in the animation set editor, select utilities -> reattach to model.
That.
Pte Jack 6 Αυγ, 2013 @ 4:46μμ 
Oh Cool, I did not know that!!!!
Vault Dweller 9 Αυγ, 2013 @ 5:09μμ 
That messes up his hat and places it inside of his face :/
PalmliX 10 Αυγ, 2013 @ 5:32πμ 
Can you not move the hat back on top of his head?
Vault Dweller 12 Αυγ, 2013 @ 8:06μμ 
Yes,but his microphone is just not fixable. I will find a way to make it work. Thanks for the help though!
R234 12 Αυγ, 2013 @ 8:14μμ 
Select the hat, headphone and mic bones and import the ref sequence, that oughta do it.
Vault Dweller 12 Αυγ, 2013 @ 8:45μμ 
That worked! Thanks!
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