Vault Dweller 6. elo, 2013 11.50
Scout, what are you doing?
Every time I load up my SFM, the scout model wacks out on me, always. His hat and heaphones are completely screwed up and this joints invert and contort themselves. Anyone know of a way to fix this terrible problem?
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Pte Jack 6. elo, 2013 12.25 
Try sliding the default slider from left to right
Vault Dweller 6. elo, 2013 12.31 
That made it even worse, now he's a ball of contortion.
M4st3r 6. elo, 2013 13.17 
This happened to me too. I opened up a new project I had started about a week or 2 ago and his hat and headphones are in his shoulders but I can't move them.
PalmliX 6. elo, 2013 13.50 
Are you loading a project that you started before the update? If so, right click on the scout in the animation set editor, select utilities -> reattach to model.
R234 6. elo, 2013 16.05 
PalmliX lähetti viestin:
Are you loading a project that you started before the update? If so, right click on the scout in the animation set editor, select utilities -> reattach to model.
That.
Pte Jack 6. elo, 2013 16.46 
Oh Cool, I did not know that!!!!
Vault Dweller 9. elo, 2013 17.09 
That messes up his hat and places it inside of his face :/
PalmliX 10. elo, 2013 5.32 
Can you not move the hat back on top of his head?
Vault Dweller 12. elo, 2013 20.06 
Yes,but his microphone is just not fixable. I will find a way to make it work. Thanks for the help though!
R234 12. elo, 2013 20.14 
Select the hat, headphone and mic bones and import the ref sequence, that oughta do it.
Vault Dweller 12. elo, 2013 20.45 
That worked! Thanks!
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