Source Filmmaker > Общи дискусии > Подробности за темата
Vault Dweller 6 август 2013 в 11:50сут.
Scout, what are you doing?
Every time I load up my SFM, the scout model wacks out on me, always. His hat and heaphones are completely screwed up and this joints invert and contort themselves. Anyone know of a way to fix this terrible problem?
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Pte Jack 6 август 2013 в 12:25след. 
Try sliding the default slider from left to right
Vault Dweller 6 август 2013 в 12:31след. 
That made it even worse, now he's a ball of contortion.
M4st3r 6 август 2013 в 1:17след. 
This happened to me too. I opened up a new project I had started about a week or 2 ago and his hat and headphones are in his shoulders but I can't move them.
PalmliX 6 август 2013 в 1:50след. 
Are you loading a project that you started before the update? If so, right click on the scout in the animation set editor, select utilities -> reattach to model.
R234 6 август 2013 в 4:05след. 
Първоначално публикувано от PalmliX:
Are you loading a project that you started before the update? If so, right click on the scout in the animation set editor, select utilities -> reattach to model.
That.
Pte Jack 6 август 2013 в 4:46след. 
Oh Cool, I did not know that!!!!
Vault Dweller 9 август 2013 в 5:09след. 
That messes up his hat and places it inside of his face :/
PalmliX 10 август 2013 в 5:32сут. 
Can you not move the hat back on top of his head?
Vault Dweller 12 август 2013 в 8:06след. 
Yes,but his microphone is just not fixable. I will find a way to make it work. Thanks for the help though!
R234 12 август 2013 в 8:14след. 
Select the hat, headphone and mic bones and import the ref sequence, that oughta do it.
Vault Dweller 12 август 2013 в 8:45след. 
That worked! Thanks!
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Дата на публикуване: 6 август 2013 в 11:50сут.
Публикации: 11