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Linny [PL] 2013年7月29日上午2:42
MODELS - question!
Hey, I have a little question. If there is a model compatible with Blender and 3ds Max...is there any posibility to import it into SFM? :) And how to do this? Thank you!
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Pte Jack 2013年7月29日上午9:08 
There are plugins for blender, maya and 3dsMax that allow you to export a model created into a format a=that cn be compiled for use in SFM. It is a long and tedious process but this how models are created for SFM. To find out more on what is involved go to https://developer.valvesoftware.com/wiki/Category:Modeling and start reading. The information you seek is there.

This is a guide on how to use Blender to change a valve asset into something else.

http://steamcommunity.com/sharedfiles/filedetails/?id=154425604
最后由 Pte Jack 编辑于; 2013年7月29日上午9:13
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Source Filmmaker > 综合讨论 > 主题详情
发帖日期: 2013年7月29日上午2:42
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