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Source Filmmaker > 総合掲示板 > トピックの詳細
🐾Lin [PL] 2013年7月29日 2時42分
MODELS - question!
Hey, I have a little question. If there is a model compatible with Blender and 3ds Max...is there any posibility to import it into SFM? :) And how to do this? Thank you!
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Pte Jack AFK 2013年7月29日 9時08分 
There are plugins for blender, maya and 3dsMax that allow you to export a model created into a format a=that cn be compiled for use in SFM. It is a long and tedious process but this how models are created for SFM. To find out more on what is involved go to https://developer.valvesoftware.com/wiki/Category:Modeling and start reading. The information you seek is there.

This is a guide on how to use Blender to change a valve asset into something else.

http://steamcommunity.com/sharedfiles/filedetails/?id=154425604
最近の変更はPte Jack AFKが行いました; 2013年7月29日 9時13分
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Source Filmmaker > 総合掲示板 > トピックの詳細
投稿日: 2013年7月29日 2時42分
投稿数: 1