iamuke 28. Juli 2013 um 18:22 Uhr
SFM crashes after passing a clip.
So I've been working on a project for quite some time now. It's several scenes long, but for the most part it runs quite smoothly. However, today I had just finished creating/editing a very complicated scene. I turned off my computer, and the next time I opened the file, it crashed when it got to the scene! I found that deleting the scene solves the problem, but I'm reluctant to destroy all of the time I put into the scene. Does anyone else have this problem, or is my computer just messed up?
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Berry The Punch 28. Juli 2013 um 23:02 Uhr 
Did you add any models or materials before launching SFM?
Or maybe even a map?
PalmliX 28. Juli 2013 um 23:33 Uhr 
Most likely it's a model that was only loaded in that shot. One thing you could try is just going through the models you used for that shot and seeing if simply selecting it in the model viewer causes SFM to crash. At least that would narrow it down to a particular model as opposed to the entire shot.
Zuletzt bearbeitet von PalmliX; 28. Juli 2013 um 23:38 Uhr
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Geschrieben am: 28. Juli 2013 um 18:22 Uhr
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