Source Filmmaker

Source Filmmaker

EGC | KeRRR 26. jul 2013 kl. 14:54
Adding medigun to medic (PLEASE HELP).
Hi, I am trying to add the medigun to the medic and make him do the kritzkrieg taunt. I have got everything so far right, I add the medic, set animation to the taunt i want, add weapon, tie the correct properties together ad then drag the slider "zero" the the right to position it. My only issue is the medigun handle moves out of position into his hand. I tried locking the joint_lever to the medic, but doesn't seem to help, any ideas???
Sidst redigeret af EGC | KeRRR; 26. jul 2013 kl. 14:55
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EGC | KeRRR 27. jul 2013 kl. 0:27 
any ideas?
Dynamic Dragon 27. jul 2013 kl. 5:22 
Oprindeligt skrevet af RED Medic:
I HAVE NO IDEA! :D

But seriously, I tried, it worked fine for me, I locked weapon_bone_L, joint_hose_01-05 and joint_lever.
Judge Joe Harvey 27. jul 2013 kl. 19:55 
This is a glitch within SFM. I know that the Quick-Fix has this same problem, but it's usually a error on my part. I'd suggest closing SFM and reopening it. Other than that, I don't know. (Or, "I Have No Idea!" XD )
yuri 1. jan 2014 kl. 16:10 
To fix this problem, lock everything as usual but DONT lock weapon_bone1. This works for me
I usually select everything BUT the un-locked items so they stay in place when zeroing.
Maems 11. maj 2014 kl. 7:41 
muzzle, yea WHAT THE ♥♥♥♥
DatAmazingCheese 18. maj 2014 kl. 19:33 
Oprindeligt skrevet af Yuri:
To fix this problem, lock everything as usual but DONT lock weapon_bone1. This works for me
OMG Thankyou sooo much you are a life saver <3
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