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mSix 2013年7月13日 23時11分
[Help] Over bright and blur
Er, I went with a problem that quite unfixable. I don't know why, but it seems there is more bright whenever I use SFM comparing to people.
Example: http://qs.lc/nah6
Looks like a clear floor. It is a empty map with one light source, but then I placed a model there, and it was fully invisible because of the blur!
Any idea how to fix this ?
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PlayerZERO 2013年7月13日 23時19分 
Did you verify the cache integrity? I haven't had that problem myself.
mSix 2013年7月13日 23時46分 
Verified, doesn't download anything, still the same issue.
Pte Jack 2013年7月14日 0時04分 
What map? did you get an HDR error when you loaded it?
mSix 2013年7月14日 0時05分 
No. And any map got this problem.
Pte Jack 2013年7月14日 0時06分 
Wait, this is game mode, are you even on the map?
mSix 2013年7月14日 0時13分 
Yes.
mSix 2013年7月14日 5時21分 
bump, anyone has a idea to reduce the light and blur ?
Pte Jack 2013年7月14日 11時40分 
Again, what map is that in your picture?
davixx 2013年7月14日 12時52分 
it happens to me too, but as far as i know, it doesn't affect your final render at all, which is all you need to know.
Pte Jack 2013年7月14日 15時27分 
What graph cards or chips are you guys using? Is this laptop or desktop related? Are your graphic card drivers up-to-date?
mSix 2013年7月14日 16時55分 
Pte Jack の投稿を引用:
What graph cards or chips are you guys using? Is this laptop or desktop related? Are your graphic card drivers up-to-date?
Latest 320.49 Driver, just updated yesterday.



Pte Jack の投稿を引用:
Again, what map is that in your picture?
Simple custom map. One light source above, a skybox, and a ground to land.
Pte Jack 2013年7月14日 18時12分 
Then it must be the light bounces in the map, make an animation set for your camera and try to turn down the ToneMapScale..
mSix 2013年8月2日 3時31分 
Pte Jack の投稿を引用:
Then it must be the light bounces in the map, make an animation set for your camera and try to turn down the ToneMapScale..
Any other options for the light bounces?
R234 2013年8月2日 14時47分 
Does this only happen in game mode?
mSix 2013年8月2日 17時28分 
R234 の投稿を引用:
Does this only happen in game mode?
*Slightly* less in camera when using ToneMapScale
However this is not happens in any other game like CSS.
最近の変更はmSixが行いました; 2013年8月3日 22時14分
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投稿日: 2013年7月13日 23時11分
投稿数: 16