Source Filmmaker

Source Filmmaker

Thatbrownmonster 6. jul 2013 kl. 1:44am
questions about sfm
-Can i add my own costum music/sounds?if yes in witch format should itbe?
-Can i change the map between scenes?
-How can i add models from portal 2 without dowloading from the internet?
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psi onix 6. jul 2013 kl. 8:43am 
1-yes watch this: http://www.youtube.com/watch?v=OhLt8bV1BjA

2-not sure, but i believe it is possible. or you could just do 2 separate projects on two different maps then brings the rendered scenes together in a different program later on.

3-lot's of tutorials on importing assets from other games, but i'll introduce you to Zach Scott: http://www.youtube.com/watch?v=xsz3tRCVc-U
Assbl4st3r 7. jul 2013 kl. 2:01pm 
Oprindeligt skrevet af Psi:
3-lot's of tutorials on importing assets from other games, but i'll introduce you to Zach Scott:

I'm not sure these tutorials work on SFM anymore since the Steampipe update, some might still work though.
psi onix 7. jul 2013 kl. 2:28pm 
steampipe update? think i saw mention of that elsewhere. what is it?
R234 7. jul 2013 kl. 3:05pm 
Oprindeligt skrevet af Psi:
steampipe update? think i saw mention of that elsewhere. what is it?
They're changing the way older Steam games are distributed. Instead of using GCFs and a separate folder for each user, everything is tucked in the common folder instead, and most GCFs are replaced with VPKs. For us end users, it simply means TF2's content is stored in a different place than it used to be. And that TF2 mods are installed differently.

To answer your second question Thatbrownmonster, yes it's possible, but it's a real pain. The map has to reload every time you scrub over a map change area. It's better to do as Psi said, and make them two separate project files.
Sidst redigeret af R234; 7. jul 2013 kl. 3:07pm
Thatbrownmonster 8. jul 2013 kl. 10:04am 
Oprindeligt skrevet af R234:
Oprindeligt skrevet af Psi:
steampipe update? think i saw mention of that elsewhere. what is it?
They're changing the way older Steam games are distributed. Instead of using GCFs and a separate folder for each user, everything is tucked in the common folder instead, and most GCFs are replaced with VPKs. For us end users, it simply means TF2's content is stored in a different place than it used to be. And that TF2 mods are installed differently.

To answer your second question Thatbrownmonster, yes it's possible, but it's a real pain. The map has to reload every time you scrub over a map change area. It's better to do as Psi said, and make them two separate project files.
thanks!im starting to make my new video for the saxxy awards!
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