Festive Pog Jun 29, 2013 @ 11:27am
Problem with sounds.
Hi, just a reminder here: I am not using custom sounds and i know how to deal with them, but this problem i am getting is weird.
Well, since the last update of SFM when i import the classes' voices (sound/vo) or another game sound it doesn't plays on the preview and not even on the storyboard timeline. I tried inserting them to music, dialog and effects and didn't work. I tried reinstalling SFM and still didn't work. If someone can help me, it would be very appreciated.
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Pte Jack Jun 29, 2013 @ 6:13pm 
The problem with answering questions about stuff like this is that it could be caused by all sorts of reasons. It may not be SFM itself.
Natolikin Jun 30, 2013 @ 2:11pm 
You could try validating the game cache of SFM
Psi Jun 30, 2013 @ 2:42pm 
Problem i'm having lately is that if i set a fade in on a sound clip it causes it to not play at all. If i ♥♥♥♥♥ the playhead manually over it i hear it but when just letting the timeline play when it gets to the track with the fade in it just goes silent. Does not work when rendering either but once the fade is set back to the 0 the clip plays absolutely fine again.
Pte Jack Jun 30, 2013 @ 5:40pm 
I saw something on that...

Ahhh here it is...

http://steamcommunity.com/app/1840/discussions/0/828937979377291133/
Last edited by Pte Jack; Jun 30, 2013 @ 5:41pm
Festive Pog Jul 3, 2013 @ 12:04pm 
Originally posted by Natolikin:
You could try validating the game cache of SFM
k, i've verified the cache and actually worked. Thank you.
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Date Posted: Jun 29, 2013 @ 11:27am
Posts: 5