Source Filmmaker > Γενικές συζητήσεις > Λεπτομέρειες θέματος
Texas 27 Ιουν, 2013 @ 8:58πμ
Custom Music not working...
The custom voices are fine, but the music is not working.
They are all WAV files, 44100hz, stereo.
Τελευταία επεξεργασία από Texas; 27 Ιουν, 2013 @ 5:03μμ
Εμφάνιση 1-11 από 11 σχόλια
< >
R234 27 Ιουν, 2013 @ 4:36μμ 
ensure the audio is 44khz.
Τελευταία επεξεργασία από R234; 28 Ιουν, 2013 @ 3:57μμ
Texas 27 Ιουν, 2013 @ 5:02μμ 
44khz?
Texas 27 Ιουν, 2013 @ 5:03μμ 
I dont know that unit.
R234 27 Ιουν, 2013 @ 5:20μμ 
It's the sampling frequency. Audio has to be in 44,100 Hz (or 44khz) to work in Source. If it isn't, you can use an audio editing program like Audacity to change it.

EDIT:

Wait, that's what you said isn't it... Derp moment on my part, sorry 'bout that :/

EDIT2:

It also has to be 16bit by the way. Other than that I don't think there's any limitations.
Τελευταία επεξεργασία από R234; 27 Ιουν, 2013 @ 5:24μμ
Texas 28 Ιουν, 2013 @ 6:57πμ 
Good to know.
Wanker 5 Ιουλ, 2013 @ 9:21πμ 
I have the same issue, but a little bit wierder. I download a song off of Kevin Macleod's site, I do a simple convert from mp3 to wav via renaming, and the SFM imports it- but the sound file (which plays fine everywhere else) is just a line, a clip the SFM interprets as smaller than a keyframe. This clip is 2 minutes and 19 seconds, but the SFM thinks it's 0.0000 etc. 1 keyframes long. This happens to you, Silver?
Texas 14 Ιουλ, 2013 @ 3:23μμ 
No, I dont think so.
Pte Jack 14 Ιουλ, 2013 @ 4:18μμ 
No, you have to convert your MP3 to wav file using 3rd party soft like Audacity with the LAME3xx (xx being what ever the current version numbers are) plugin. The LAME(xxx) adds the MP3 Codec to your computer to work with MP3 Files
Τελευταία επεξεργασία από Pte Jack; 14 Ιουλ, 2013 @ 4:19μμ
Berry The Punch 15 Ιουλ, 2013 @ 11:50πμ 
If you have Sony Vegas, then just save your sound file as a wave, it works all the time.
GS96|GamerChick 15 Ιουλ, 2013 @ 6:25μμ 
Also, I don't know if they have fixed this or it's even related, but extremely large sound files will not work/crash sfm.
702p 1 Ιουλ, 2014 @ 3:52μμ 
Αναρτήθηκε αρχικά από GS96|GamerChick:
Also, I don't know if they have fixed this or it's even related, but extremely large sound files will not work/crash sfm.
This is my exact problem :/
Εμφάνιση 1-11 από 11 σχόλια
< >
Ανά σελίδα: 15 30 50

Source Filmmaker > Γενικές συζητήσεις > Λεπτομέρειες θέματος
Ημ/νία ανάρτησης: 27 Ιουν, 2013 @ 8:58πμ
Αναρτήσεις: 11