|QIG| pl4ystashun 27. kesä, 2013 8.58
Custom Music not working...
The custom voices are fine, but the music is not working.
They are all WAV files, 44100hz, stereo.
Viimeisin muokkaaja on |QIG| pl4ystashun; 27. kesä, 2013 17.03
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R234 27. kesä, 2013 16.36 
ensure the audio is 44khz.
Viimeisin muokkaaja on R234; 28. kesä, 2013 15.57
|QIG| pl4ystashun 27. kesä, 2013 17.02 
44khz?
|QIG| pl4ystashun 27. kesä, 2013 17.03 
I dont know that unit.
R234 27. kesä, 2013 17.20 
It's the sampling frequency. Audio has to be in 44,100 Hz (or 44khz) to work in Source. If it isn't, you can use an audio editing program like Audacity to change it.

EDIT:

Wait, that's what you said isn't it... Derp moment on my part, sorry 'bout that :/

EDIT2:

It also has to be 16bit by the way. Other than that I don't think there's any limitations.
Viimeisin muokkaaja on R234; 27. kesä, 2013 17.24
|QIG| pl4ystashun 28. kesä, 2013 6.57 
Good to know.
[RedBP] Basspants 5. heinä, 2013 9.21 
I have the same issue, but a little bit wierder. I download a song off of Kevin Macleod's site, I do a simple convert from mp3 to wav via renaming, and the SFM imports it- but the sound file (which plays fine everywhere else) is just a line, a clip the SFM interprets as smaller than a keyframe. This clip is 2 minutes and 19 seconds, but the SFM thinks it's 0.0000 etc. 1 keyframes long. This happens to you, Silver?
|QIG| pl4ystashun 14. heinä, 2013 15.23 
No, I dont think so.
Pte Jack 14. heinä, 2013 16.18 
No, you have to convert your MP3 to wav file using 3rd party soft like Audacity with the LAME3xx (xx being what ever the current version numbers are) plugin. The LAME(xxx) adds the MP3 Codec to your computer to work with MP3 Files
Viimeisin muokkaaja on Pte Jack; 14. heinä, 2013 16.19
Sparkie 15. heinä, 2013 11.50 
If you have Sony Vegas, then just save your sound file as a wave, it works all the time.
GS96|GamerChick 15. heinä, 2013 18.25 
Also, I don't know if they have fixed this or it's even related, but extremely large sound files will not work/crash sfm.
ใnfu-p 1. heinä 15.52 
GS96|GamerChick lähetti viestin:
Also, I don't know if they have fixed this or it's even related, but extremely large sound files will not work/crash sfm.
This is my exact problem :/
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