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sourcegamer101 2013年6月21日 14時24分
Need a IK Rig Here!
Title speaks for itself. I need an IK rig for this: http://i.imgur.com/e6LMaNb.jpg, V_hands.mdl

Now, the reason why I need one for that particular model, is because I'm working on a slender video, in first person. I need to be able to move the arms without moving the hand.

I've tried numerous times to create one myself, but to no avail. and without a good tutorial to do this, I feel like I'm "in the dark" with this situation. I will be very grateful if someone responds!
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Pte Jack 2013年6月21日 16時23分 
Most IK rigs are based on the hands moving the rest of the arms??? I'm confused!!!
sourcegamer101 2013年6月21日 16時37分 
Here is a perfect exanple of what I mean: https://www.youtube.com/watch?v=SBvmKW-aXyo at :42 his arms move up while his hands are in place. I know for a fact that an IK rig can do that with ease, which is why I need one. I can move the forarm bone with an IK rig, and the hand will stay in place.
最近の変更はsourcegamer101が行いました; 2013年6月21日 16時39分
Pte Jack 2013年6月21日 17時00分 
Place the hands where you want them to be still, move the pelvis through the hands, that will leave the hands where they are and use the wrists as a pivot point for the joints btween the collar and the hands....
sourcegamer101 2013年6月21日 17時28分 
My model doesn't have a pelvis. http://i.imgur.com/QqDjiN6.jpg
Pte Jack 2013年6月21日 18時38分 
Ohhhhh DOG, you're using v-models .... Let me see if there's anything on that!!
sourcegamer101 2013年6月21日 20時24分 
I used viewmodels because they have the highest detail. (polygons, textures, etc.) There's somethings I can't do without an IK rig though.
R234 2013年6月21日 20時30分 
Does it have to be the HEV suit arms? There's models that have fairly detailed arms, the Left 4 Dead 2 models' arms are just as detailed as their viewmodel version, for instance.
Pte Jack 2013年6月21日 20時37分 
I was just reading through the how to build a custom rig... Give me a bit...

Also, I don't have HEV_hands, did you pull it out of a gcf or is it one you made? I need to see the bone structure .Or did you rename the V_hands model? That's what it looks like!!
最近の変更はPte Jackが行いました; 2013年6月21日 20時44分
sourcegamer101 2013年6月21日 21時40分 
It's v_hands
sourcegamer101 2013年6月21日 21時41分 
Oh, I'll give you the bone structure
sourcegamer101 2013年6月21日 21時45分 
最近の変更はsourcegamer101が行いました; 2013年6月21日 21時46分
Pte Jack 2013年6月21日 22時08分 
Yup, I got it, I even have it in a blender model, but I am have a hell of a time trying to figure out this IK stuff. I thought I had it, but NOPE!!!
R234 2013年6月21日 23時16分 
Pte Jack の投稿を引用:
Also, I don't have HEV_hands, did you pull it out of a gcf or is it one you made?
Oh, no, HEV is the name of the suit Gordon Freeman wears in Half-Life. Sorry for the confusion ;P
Pte Jack 2013年6月22日 8時24分 
Yup, I knew what the HEV was, I just didn't have the model name he showed in the image.
Pte Jack 2013年6月26日 18時37分 
Still working on this!!!
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投稿日: 2013年6月21日 14時24分
投稿数: 17