Source Filmmaker

Source Filmmaker

psi onix 19 jun. 2013 às 14:33
What's this "too many shadowed lights" cap?
seems to be some kind of cap on the amount of lights you can have per shot. I think it's 9?

that will be quite problematic for some ideas i have for future projects. what has to be done to get around this?
Última alteração por psi onix; 20 jun. 2013 às 8:58
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R234 19 jun. 2013 às 14:51 
The limit's just for shadowed lights. You can disable shadows on lights which don't require them.
psi onix 19 jun. 2013 às 14:56 
so shadows are automatically enabled on lights or something then? what preset exactly is the shadow option so i can know what one to disable?

when i got the warning all i was doing was adding volumetric lights for laser beam firing effects. I hadn't enabled any shadow options.
Última alteração por psi onix; 19 jun. 2013 às 15:02
R234 19 jun. 2013 às 15:35 
Shadows are on by default, yes. Just right click a light and there's an option to disable shadows.
Pte Jack 19 jun. 2013 às 15:39 
I'm not sure if this has changed, but I believe the valve tutorials say that the maximum lights that can cast shadows is 6
raptornx01 20 jun. 2013 às 0:51 
Nah, i've gotten the error as well. it's 9 now.
vote4waifu 20 jun. 2013 às 2:02 
One day we'll have allll the shadowed lights we want.
One day...
Pte Jack 20 jun. 2013 às 10:43 
And someone's prince will come
JDarian 23 out. 2021 às 20:24 
what does the shadowed lights cap for? I disabled shadows on all the lights and nothing changed.
isbragg 27 out. 2021 às 18:44 
Originalmente postado por Spooky JDarian | Ham Mafia |:
what does the shadowed lights cap for? I disabled shadows on all the lights and nothing changed.
Shadowed lights allow models illuminated by the light to cast shadows on the surrounding surfaces. By disabling shadows for a light source, models illuminated by it won't cast shadows. You can more easily see this in darker rooms/maps.
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Postado a: 19 jun. 2013 às 14:33
Comentários: 9