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Need help with botkillers
Okay, so I need help with the botkillers. It's that they don't have the carbonado skin. I am trying to make a carbonado botkiller medigun. Please help. ( I think Pte Jack is coming here :3 )
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1-15 van 17 reacties weergegeven
Nope, someone slammed the door in my face....
dogey 16 jun 2013 om 12:30vm 
:C

Rainbow, give me the model name... I know what they are and I had a prob with the crystalized ones too. I need to look at the vmt
dogey 16 jun 2013 om 12:35vm 
Also I would like help with finding the Wilson Weave. Anyone?
dogey 16 jun 2013 om 12:36vm 
k
fob_h_medigun1
I think you want fob_h_medigun_diamond... or fob_h_medigun_diamond_v

The wilson weave is starve_(whatever the model is).mdl (ie starve_scout, starve_demo, starve_medic)
Laatst bewerkt door Pte Jack; 16 jun 2013 om 12:44vm
And the starve is invisible... working on it now
dogey 16 jun 2013 om 12:49vm 
thanks
To make the starve visible, open C:\Program Files (x86)\Steam\steamapps\common\SourceFilmmaker\game\tf\materials\models\player\items\all_class\starve_hair.vmt

Find the line "$detailblendmode" 6 and put 2 forward slashes in front of it,

Like this

"$detailscale" "5"
"$detailblendfactor" .01
// "$detailblendmode" 6
"$yellow" "0"
"$nocull" "1"

Then either save your work, close SFM and restart it, and load the project or

in the console type, mat_reloadallmaterials, when the process finishes go back to the view port and move the play head

And yes the Starve is paintable...
yeah, but is there any way to get the carbonado skins??
Origineel geplaatst door Suicidal Krayz:
yeah, but is there any way to get the carbonado skins??
Nope, I don't think so.
Ok, I only see 2 botkillers for each class, a Heavy and an Engi - Each class has 2, they all start with fob. All botkillers have 2 models for each, so for the medigun, there are a total of 4 models. These models are called, fob_h_medigun.mdl, fob_h_medigun_diamond.mdl, fob_e_medigun.mdl and fob_e_medigun_diamond.mdl Now in side the fob_h_medigun.mdl there are 8 skins, these are the base botkiller skins. Inside the fob_h_medigun_diamond.mdl there are 4 skins, these are the diamond and the carbonado skins.

So that being said, the botkillers for the sticky bomb gun are,
fob_(h or e)_stickbomb.mdl and fob_(h or e)_stickbomb_diamond.mdl
The Wrench,
fob_(h or e)_wrench.mdl and fob_(h or e)_wrench_diamond.mdl
The Minigun
fob_(h or e)_minigun.mdl and fob_(h or e)_minigun_diamond.mdl
The Medigun
fob_(h or e)_medigun.mdl and fob_(h or e)_medigun_diamond.mdl
The Flamethrower
fob_(h or e)_flamethrower.mdl and fob_(h or e)_flamethrower_diamond.mdl
The Scatter Gun
fob_(h or e)_scattergun.mdl and fob_(h or e)_scattergun_diamond.mdl
The Sniper Rifle
fob_(h or e)_sniperrifle.mdl and fob_(h or e)_sniperrifle_diamond.mdl
The Rocket Launcher
fob_(h or e)_rocketlauncher.mdl and fob_(h or e)_rocketlauncher_diamond.mdl
and the Spy's Knife
fob_(h or e)_knife.mdl and fob_(h or e)_knife_diamond.mdl

In order to make them visible, you may have to edit the VMTs for each of these models as discussed earlier.
Anyone know what the Gold Botkillers are listed as?
I cant seem to find them
Origineel geplaatst door Yvanne .sM:
Anyone know what the Gold Botkillers are listed as?
I cant seem to find them
Gold botkillers (you are talking about bot heads, right?) are just skins. Add silver one to weapon and set his skin to 2 or 3.
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Source Filmmaker > Algemene discussies > Details van topic
Geplaatst op: 16 jun 2013 om 12:18vm
Aantal berichten: 17