Source Filmmaker > Genel Başlıklar > Konu Detayları
]Ƥ[-Hiroman 1 Haz 2013 @ 4:23pm
New Robo-Unusual particles in SFM?
Where can I find the new unusual particles (anti-freeze, roboactive, power surge, time warp, etc etc) in the SFM particle editor? The item_fx.pcf does not have them. Thanks!
15 yorumdan 1 ile 15 arası gösteriliyor
< >
raptornx01 1 Haz 2013 @ 6:17pm 
are they new to sfm, or new to tf2?
]Ƥ[-Hiroman 1 Haz 2013 @ 9:52pm 
New to TF2. Maybe they still haven't uploaded them to SFM?
raptornx01 2 Haz 2013 @ 6:02am 
you can follow this to get the new stuff into sfm

https://www.youtube.com/watch?v=QdsZSjHkbxw
]Ƥ[-Hiroman 2 Haz 2013 @ 11:57am 
Thanks for the link! The files were rearranged due to SteamPipe (I believe) and the team fortress 2.gcf file is no longer available. Only a bunch of .vpk files are up there. I used the GCFscape tool to open the tf2_textures_dir.vpk, but cannot find the specific effects (unusual effects) I am looking for.

Any suggestion?
En son ]Ƥ[-Hiroman tarafından düzenlendi; 2 Haz 2013 @ 11:58am
]Ƥ[-Hiroman 4 Haz 2013 @ 7:24pm 
Ok, got it. Using GCFScape, opened the tf2_misc_dir.vpk and extracted the item_fx.pcf and replaced the one in the source filmmaker directory. I can now have the new robo unusuals. Thanks!
raptornx01 4 Haz 2013 @ 7:34pm 
NP:)
shokwaav 4 Haz 2013 @ 9:31pm 
Antifreeze doesn't seem to work for me? I get pink squares. http://i.imgur.com/o86Ftb2.jpg
]Ƥ[-Hiroman 4 Haz 2013 @ 9:44pm 
I have the same problem. The particle editor tool also shows those squares, and looks like the radioactive "drops" are showing those squares. Still cannot make it work.
raptornx01 4 Haz 2013 @ 10:37pm 
it's probably better to just move everything over. particles, materials and models. chances are they created new materials for the new particles. those new materials wouldn't be moved if you just move the pcf.
Pte Jack is away for a MONTH++ 5 Haz 2013 @ 8:56pm 
This is pretty much the same thing... Follow the process to get the new particles

http://steamcommunity.com/sharedfiles/filedetails/?id=143198974
]Ƥ[-Hiroman 5 Haz 2013 @ 9:02pm 
Awesome tutorial! Still have to try the new particles, but bookmarked. Thanks!
]Ƥ[-Hiroman 6 Haz 2013 @ 9:21pm 
It works!!! Just needed to copy also the contents of tf2_textures_dir.vpk along with tf2_misc_dir.vpk as mentioned in the tutorial. Many thanks!!!


http://cloud.steampowered.com/ugc/920139144579313452/12DD04090B5078628A75F998B1FAAEF751F9F875/
_dr3w 19 Haz 2013 @ 11:52am 
I have the effects but I don't have antifreeze :o
]Ƥ[-Hiroman 19 Haz 2013 @ 6:19pm 
skG, if the new robo effects display correctly for you, the AntiFreeze is named unusual_robot_radioactive. The Roboactive effect is unusual_robot_radioactive2. It should show in the Particle Editor Tool.
]Ƥ[-Hiroman 14 Ara 2013 @ 1:54pm 
Note: when extracting the folders, only extract/replace these folders:

maps
materials
models
particles

Else SFM might crash.
15 yorumdan 1 ile 15 arası gösteriliyor
< >
Sayfa başına: 15 30 50
Gönderilme Tarihi: 1 Haz 2013 @ 4:23pm
İleti: 15