Hiroman Jun 1, 2013 @ 4:23pm
New Robo-Unusual particles in SFM?
Where can I find the new unusual particles (anti-freeze, roboactive, power surge, time warp, etc etc) in the SFM particle editor? The item_fx.pcf does not have them. Thanks!
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raptornx01 Jun 1, 2013 @ 6:17pm 
are they new to sfm, or new to tf2?
Hiroman Jun 1, 2013 @ 9:52pm 
New to TF2. Maybe they still haven't uploaded them to SFM?
raptornx01 Jun 2, 2013 @ 6:02am 
you can follow this to get the new stuff into sfm

https://www.youtube.com/watch?v=QdsZSjHkbxw
Hiroman Jun 2, 2013 @ 11:57am 
Thanks for the link! The files were rearranged due to SteamPipe (I believe) and the team fortress 2.gcf file is no longer available. Only a bunch of .vpk files are up there. I used the GCFscape tool to open the tf2_textures_dir.vpk, but cannot find the specific effects (unusual effects) I am looking for.

Any suggestion?
Last edited by Hiroman; Jun 2, 2013 @ 11:58am
Hiroman Jun 4, 2013 @ 7:24pm 
Ok, got it. Using GCFScape, opened the tf2_misc_dir.vpk and extracted the item_fx.pcf and replaced the one in the source filmmaker directory. I can now have the new robo unusuals. Thanks!
raptornx01 Jun 4, 2013 @ 7:34pm 
NP:)
shokwaav Jun 4, 2013 @ 9:31pm 
Antifreeze doesn't seem to work for me? I get pink squares. http://i.imgur.com/o86Ftb2.jpg
Hiroman Jun 4, 2013 @ 9:44pm 
I have the same problem. The particle editor tool also shows those squares, and looks like the radioactive "drops" are showing those squares. Still cannot make it work.
raptornx01 Jun 4, 2013 @ 10:37pm 
it's probably better to just move everything over. particles, materials and models. chances are they created new materials for the new particles. those new materials wouldn't be moved if you just move the pcf.
Pte Jack Jun 5, 2013 @ 8:56pm 
This is pretty much the same thing... Follow the process to get the new particles

http://steamcommunity.com/sharedfiles/filedetails/?id=143198974
Hiroman Jun 5, 2013 @ 9:02pm 
Awesome tutorial! Still have to try the new particles, but bookmarked. Thanks!
Hiroman Jun 6, 2013 @ 9:21pm 
It works!!! Just needed to copy also the contents of tf2_textures_dir.vpk along with tf2_misc_dir.vpk as mentioned in the tutorial. Many thanks!!!


http://cloud.steampowered.com/ugc/920139144579313452/12DD04090B5078628A75F998B1FAAEF751F9F875/
_dr3w Jun 19, 2013 @ 11:52am 
I have the effects but I don't have antifreeze :o
Hiroman Jun 19, 2013 @ 6:19pm 
skG, if the new robo effects display correctly for you, the AntiFreeze is named unusual_robot_radioactive. The Roboactive effect is unusual_robot_radioactive2. It should show in the Particle Editor Tool.
Hiroman Dec 14, 2013 @ 1:54pm 
Note: when extracting the folders, only extract/replace these folders:

maps
materials
models
particles

Else SFM might crash.
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Date Posted: Jun 1, 2013 @ 4:23pm
Posts: 15