Armored Squirrel May 31, 2013 @ 12:01pm
Sfm - Crashes - Often
My Source Filmmaker crashes quite a lot. Tries to export my poster, tries to do basically anything. Crashes. Is it temporary for everyone or is just for me?

- Cubone
Showing 1-6 of 6 comments
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X3J50 Jun 27, 2013 @ 12:48am 
Me to its crash in the middle of animating so it dindt save probaly cause its a bad computer
R234 Jun 27, 2013 @ 1:09am 
It's usually a good idea to post your system specs (CPU, GPU, memory, laptop vs desktop) when asking about this sort of stuff.

What I can tell you is that some users have a hard time with it, while for others it works like a charm. Seems SFM can be a bit finicky, especially towards laptops. It is still in beta, after all.

As an example, on my previous rig (Athlon 64 X2, Radeon HD 4850, 4 Gigs RAM desktop) it ran fine, with some issues here and there. dmxconvert.exe trouble for instance, which made working with particles a bit of a pain. On my spanking new rig (8-core I7, GTX 770, 8 Gigs RAM desktop (I was literally giggling like a little girl when I launched Tomb Rader maxed out on it, having a powerful machine is a wonderful feeling I hadn't tasted in a while)) it runs 100% perfectly, no crashes or bugs whatsoever. Lucky for me, I guess ;)
ABC123 Jun 27, 2013 @ 6:27am 
have you tried running SFM in low setting?
Ratchet Mario Jun 27, 2013 @ 7:49am 
this cause sometimes for me as well, its depends on CPU, GPU, RAM or memory on your PC you using.
Amerigo888 Jul 12, 2013 @ 4:19am 
My SFM crashes when i load a map... any help?
BenevolentHellion Jul 13, 2013 @ 12:03am 
Keep in mind Sfm is still in beta, there are still a lot of bugs they need to work out
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Date Posted: May 31, 2013 @ 12:01pm
Posts: 6