Source Filmmaker

Source Filmmaker

Ferexes Mar 4, 2013 @ 9:48pm
Importing scripts and .dmx's!
Okay, I want to import some .py's and .dmx's into sfm, and I have no idea where to put them.
Any help will be considered, unless it is completely stupid.
Last edited by Ferexes; Mar 4, 2013 @ 10:32pm
< >
Showing 1-10 of 10 comments
Pte Jack Mar 5, 2013 @ 12:54am 
Py files go in game\usermod\scripts\sfm, if I remember correctly
Ferexes Mar 5, 2013 @ 7:08am 
I tried that, and so when i try to load the script, it doesn't appear in the view port.
Pte Jack Mar 5, 2013 @ 8:40am 
Have you seen this??

It doesn't really go into where to place your script, but there is reference to a script that is already in SFM. Maybe there is some reference in that script as to where to place your code.

Pte Jack Mar 5, 2013 @ 8:53am 
Right, I forgot...

Your script should be placed in game\usermod\scripts\sfm\animset

I forgot the "animset" in the original post.

You call them by right clicking on the model you want to apply them to in the animation set editor and clicking Rig then select the PY you are trying to install (I believe),

Here's another reference...

As for the DMX files, I believe you can put them in a folder of your choosing. To activate a DMX animation you right click the model you want to apply the DMX to in the animation set editor, select Import, then animation. This will launch a file browser window, point the browser to the folder and then the dmx file with the animation you want apply.


Hope this helps

Oh, thanks for the kind comment on my profile.... ;)
Last edited by Pte Jack; Mar 5, 2013 @ 8:54am
Ferexes Mar 6, 2013 @ 7:07am 
Thanks for the help with the .py, but the vn_phoneme.dmx and vn_emotion.dmx are telling me that they "contain no animations". Does it mean that they are empty files?
Pte Jack Mar 6, 2013 @ 3:36pm 
Nope, that's different... in actual fact they don't have character animations, they contain slider information (I think, not really sure) for the face and phonemes. I am thinking they need to be loaded a different way, but I'm not there yet... Too many general questions to allow me to delve into the more advanced stuff yet.

I am thinking that it has to do with loading phoneme presets.... and that kind of thing.
Ferexes Mar 6, 2013 @ 3:55pm 
Yeah I think these .dmx's have slider info. They weren't containing any animations...
Well if i remember correctly DMX is a session file in which you save your animation or scene which is stored in Steam/Steamapps/common/sourcefilmmaker/game/usermod/elements/session and if its a PY file then it can be stored anywhere aslong as you locate it but like Pte Jack said normally stored in
raptornx01 Aug 27, 2014 @ 4:51pm 
i'm curious, how did you come across this thread?
Pte Jack Aug 27, 2014 @ 5:55pm 
Holy Cow, one year, 5 months... WOW!!!!

< >
Showing 1-10 of 10 comments
Per page: 15 30 50

Date Posted: Mar 4, 2013 @ 9:48pm
Posts: 10