Source Filmmaker > 一般的な話題 > トピックの詳細
Max734734 2013年2月24日 2時34分
SFM can't start, various errors!
When I got Source Filmmaker, there was a major problem with launching it.
1) When I tried to launch the SFM, here's the error I received,
This current mod is from a different directory than your exceutable. This can be caused by running a tool from one product while the current mod is from a different product. This mod can be set from the SDK.
(Path: C:\Program Files\Steam\steamapps\common\SourceFilmmaker\game\sfm.exe)
(VGAME: c:\program files\steam\steamapps\common\alien swarm)

2)So i figured when I got that, i needed to launch the SDK to solve the problem, until...this happened......
qsdklauncher.exe - Entry Point Not Found
The procedure entry point AddProfileForThread@CVProfManager@@QAEPAVCVProfileThreadEntry@@PAVCVPROFILE@@I(Capital i)@Z could not be located in the dynamic link library tier0_s.dll

CAN SOMEONE PLEASE HELP?!
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Pte Jack 2013年2月24日 13時12分 
As I asked in the comments of the vid you watched, Which SDK did you launch, the one pinned to the Launch SDK tools on SFM or the Source SDK tools from the Client Tools menu?
Max734734 2013年2月24日 23時03分 
SDK tools from the SFM which led to the second error.
I don't have the Steam SourceSDK but have the Alien Swarm SDK, is that about the same?
Pte Jack 2013年2月24日 23時45分 
Nope,

I have Alien Swarm, but I have not installed the SDK for it, so I don't know if this will work for you. BUT,

For the moment, uninstall the Alien Swarm SDK. Then in your Client, go to your Library. Bring up All Softwares where it say All Games.

Right Click Source Filmmaker and select Properties.

In the pop up, select Local Files and the select Verify integrity of Application Cache.

Let it run all the way through. Close Down EVERYTHING STEAM... Including the cliem and then restart Steam.

Try to start SFM again.

If it starts without problems, then reinstall the Alien Swarm SDK.
If it doesn't let me know what error you get when you get it.

Try SFM again after the Alien Swarm SDK finishes loading. If it doesn't work then you know that you'll have to uninstall the Alien Swarm SDK whenever you want to use SFM.
Max734734 2013年2月27日 3時28分 
We have a problem, BIG SAME PROBLEM......
For the SFM, this
This current mod is from a different directory than your exceutable. This can be caused by running a tool from one product while the current mod is from a different product. This mod can be set from the SDK.
(Path: C:\Program Files\Steam\steamapps\common\SourceFilmmaker\game\sfm.exe)
(VGAME: c:\program files\steam\steamapps\common\alien swarm)
For the SFM SDK, this again,
The procedure entry point AddProfileForThread@CVProfManager@@QAEPAVCVProfileThreadEntry@@PAVCVPROFILE@@I(Capital i)@Z could not be located in the dynamic link library tier0_s.dll
Max734734 2013年2月27日 3時44分 
I've already deleted the Alien Swarm SDK before this
Max734734 2013年2月27日 4時09分 
just verified again, and nothing but the same error. ARRRGGGHHHH! This might also be a good time to mention that I am running it with all Minimum Hardware Requirements on Windows XP.
Pte Jack 2013年2月27日 8時20分 
Doh!!!, it is quite possible that you simply can not run SFM on your current machine.

Pte Jack 2013年2月28日 8時42分 
I tried to post this to the vid channel but that doesn't accept links...

Read this and see if it helps

http://forums.steampowered.com/forums/showthread.php?t=1305357
[foodgroup] Waffle´s Attorney 1月12日 18時34分 
look what i did was launching the sdk, resetting the game configurations and then running sfm from the sdk. Hope it helps out
Max734734 1月14日 21時20分 
You did notice the part where i said i'm running sfm on windows XP right?

foodgroup Waffle´s attorney の投稿を引用:
look what i did was launching the sdk, resetting the game configurations and then running sfm from the sdk. Hope it helps out
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投稿日: 2013年2月24日 2時34分
投稿数: 10