Source Filmmaker > Genel Başlıklar > Konu Detayları
elvissteinjr 8 May 2013 @ 3:04pm
About the sight for sore eyes...
Is there any way to use them with proper lighting? These eyes are kind of over reflecting.
3 yorumdan 1 ile 3 arası gösteriliyor
< >
R234 8 May 2013 @ 3:29pm 
There was a workaround I found, and posted about in another thread. Can't seem to find it though, the OP might've deleted it. I'll see if I can remember how I did.

EDIT:

Right, got it. What you have to do is go to Steam/SteamApps/common/SourceFilmmaker/game/tf/materials/models/player/items/pyro/, and find the file called sore_eyes.vmt. Open it with notepad. The very first line of code should read:

"VertexlitGeneric"

Change it to:

"UnlitGeneric"

That's not a pefect fix, since the pupils will become matte instead of shiny and the white of the eyes will look a bit different. Plus, they'll glow in the dark. As far as I know though, that's the best result you can get out of it.
En son R234 tarafından düzenlendi; 8 May 2013 @ 3:43pm
elvissteinjr 9 May 2013 @ 8:59am 
Did the job just fine for me. Thanks!
[dCC] Spùh 18 Ağu 2013 @ 8:06am 
Thanks, helped me too
3 yorumdan 1 ile 3 arası gösteriliyor
< >
Sayfa başına: 15 30 50
Gönderilme Tarihi: 8 May 2013 @ 3:04pm
İleti: 3