Source Filmmaker > Общи дискусии > Подробности за темата
elvissteinjr 8 май 2013 в 3:04след.
About the sight for sore eyes...
Is there any way to use them with proper lighting? These eyes are kind of over reflecting.
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R234 8 май 2013 в 3:29след. 
There was a workaround I found, and posted about in another thread. Can't seem to find it though, the OP might've deleted it. I'll see if I can remember how I did.

EDIT:

Right, got it. What you have to do is go to Steam/SteamApps/common/SourceFilmmaker/game/tf/materials/models/player/items/pyro/, and find the file called sore_eyes.vmt. Open it with notepad. The very first line of code should read:

"VertexlitGeneric"

Change it to:

"UnlitGeneric"

That's not a pefect fix, since the pupils will become matte instead of shiny and the white of the eyes will look a bit different. Plus, they'll glow in the dark. As far as I know though, that's the best result you can get out of it.
Последно редактиран от R234; 8 май 2013 в 3:43след.
elvissteinjr 9 май 2013 в 8:59сут. 
Did the job just fine for me. Thanks!
[dCC] Spùh 18 август 2013 в 8:06сут. 
Thanks, helped me too
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Дата на публикуване: 8 май 2013 в 3:04след.
Публикации: 3