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Source Filmmaker

Source Filmmaker > Discusiones generales > Detalles del tema
raptornx01 7 MAY 2013 a las 11:05
IS it possible to edit sfm workshop files?
like to reskin or things like that? I figured they could since they aren't packed into zip-like files like gmod items with its gma files. but can they?
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R234 7 MAY 2013 a las 14:15 
I'm gonna try. I have an idea that might work.


Alright, I experimented with it a little. I edited a workshop model's skin, and it worked fine. I suspect the model might eventually look for an update though, and notice the texture file is different, and redownload the original. Or maybe it won't unless the author updates it.

To be perfectly safe though, you could de-workshopize (official term (not really)) the item. Simply go to Source Filmmaker's workshop folder, and copy both models and materials folders into usermod (or another mod folder) and unsubscribe from the item in the workshop. This'll make sure the item will never change, and you can edit it to your leisure.

Personally, I do that with all workshop items, even those I won't edit. I don't want to use a model in a video, and have it update and break the whole thing. I always though workshop for SFM would be a bad idea, and I still do.
Última edición por R234; 7 MAY 2013 a las 14:43
raptornx01 7 MAY 2013 a las 15:13 
do the models still work when you move them? been asking around, but haven't been able to get an answer to whether models have to be modified to put them up in the workshop. You would think it's just a matter of dropping them in the ugc folder, but the wiki hints to having to change the model's qc to update the filepaths.

I was just wondering to be sure. I had been asking someone about doing a reskin of a workshop model but the person commented that you can't with workshop items. i figured they were just thinking of gmod ws items because of the gma thing, and that sfm ws items should be fine because it's just the files like normal, not a special pack. but wanted to make sure.
R234 7 MAY 2013 a las 15:52 
It works perfectly fine, you just have to keep the filepath intact. That means the two folders added in workshop releases' filepath, "ugc" and one that's a bunch of numbers, will still be there. Editing the QC is only necessary if you want to get rid of said folders. I personally don't mind them at all, as long as the model works.
raptornx01 7 MAY 2013 a las 16:28 
so you DO have to edit the qc if you want to add a model to the workshop?
R234 7 MAY 2013 a las 18:48 
That I don't know. It does get edited, but maybe the workshop uploader does it by itself (dunno if that's even possible...)
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Source Filmmaker > Discusiones generales > Detalles del tema
Publicado el: 7 MAY 2013 a las 11:05
Mensajes: 5