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EDIT:
Alright, I experimented with it a little. I edited a workshop model's skin, and it worked fine. I suspect the model might eventually look for an update though, and notice the texture file is different, and redownload the original. Or maybe it won't unless the author updates it.
To be perfectly safe though, you could de-workshopize (official term (not really)) the item. Simply go to Source Filmmaker's workshop folder, and copy both models and materials folders into usermod (or another mod folder) and unsubscribe from the item in the workshop. This'll make sure the item will never change, and you can edit it to your leisure.
Personally, I do that with all workshop items, even those I won't edit. I don't want to use a model in a video, and have it update and break the whole thing. I always though workshop for SFM would be a bad idea, and I still do.
I was just wondering to be sure. I had been asking someone about doing a reskin of a workshop model but the person commented that you can't with workshop items. i figured they were just thinking of gmod ws items because of the gma thing, and that sfm ws items should be fine because it's just the files like normal, not a special pack. but wanted to make sure.