Source Filmmaker > Algemene discussies > Details van topic
elvissteinjr 2 mei 2013 om 2:50nm
So what do you about this
Files were validated already.
Why does SFM break itself so often?
Basically, all stuff from recordings is black.
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Pte Jack 2 mei 2013 om 3:26nm 
What map?
Connected 2 mei 2013 om 4:42nm 
That map is pl_goldrush, last part
Laatst bewerkt door Connected; 2 mei 2013 om 4:42nm
R234 2 mei 2013 om 6:00nm 
Don't record props, that's not necessary (and often broken, like in your case).

In the record dialog, uncheck everything but the strictest minimum necessary. Most often, that's just "Players", nothing else (make sure you have "View From Player" checked though, if you want to see what you're doing).

If you want the props to show up in your movie, just right click a viewport and check "Draw Game Entities" > "Other Entities".

To fix character weapons, find their models in the Element Viewer and delete them. This is done by right clicking the active shot, and choosing "Show in Element Viewer". From there, expand scene > children > take{#} > children > player_{name} > children > player_{name}_World Models > children. Delete everything in here but the class model (so, if you're a Scout, leave only player/hwm/scout_GameModel). You can then import a new weapon model, and lock it to the character's weapon bone. This one'll have proper lighting.

And if I had one last piece of advice for you, it'd be to not rely on game mode to much. SFM is meant to make movies, not TF2 gameplay videos.
elvissteinjr 3 mei 2013 om 5:46vm 
Thanks for the helpful response. Didn't know about the props viewport thingy, which was my main concern here.
To your advice, I'm aware of that and usually don't use recording. But I wanted to recreate something silly that happened to me for once(yet, with some extra animation ofc). And some background fighting stuff would be quite the hassle to animate manually.

Also, recording used to work fine for me, so I was wondering why SFM broke itself again, heh.

Anyways, just thanks. :>
raptornx01 3 mei 2013 om 6:31nm 
Heh, when I first started using SFM I thought you HAD to use the record button in order to render out your film. XD
Pte Jack 3 mei 2013 om 7:25nm 
DOH!!!!! Cubed
Laatst bewerkt door Pte Jack; 3 mei 2013 om 7:25nm
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Source Filmmaker > Algemene discussies > Details van topic
Geplaatst op: 2 mei 2013 om 2:50nm
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