Problem Detecting New Directory // Wanting To Keep Files Seperate
Hello, I was setting up multiple skinned models earlier, and I ran into a problem. I wanted to use the updated femme pyro 2.1 which has been updated to work with Halloween skins. Everything was going fine until I had gotten to this model which after sometime I found that even though I had been changing the model path if the model was a Post-Halloween model that it became dependent on the player\<MODEL>.mdl otherwise I would receive an Vertex Error Checksum it looks like : "Error Vertex File for 'player/pyro.mdl' checksum -1733743334 should be -1239952843". (if I'm wrong here sorry this is my best understanding of it)
So , if I were to use the female player\pyro.mdl then all the male skins would break with the same error unless I were to use a Pre-Halloween model , but I'd like to not do this . I then tried creating a new folder with just the models & materials of the femme pyro and updating gameinfo.txt with the line:
but letting it filter everything that should be in that mod. Nothing is found.
The SFM model selector does see femmepyro as a mod filter; however nothing in the folder is picked up. Did I skip over something ? I'd like to keep the files out of "tf" "tf_movies" and "usermod" .
Interesting this model does not have this problem on TF2 using it as a server mod for player model replacements.