Source Filmmaker > Genel Başlıklar > Konu Detayları
Blurus 28 Nis 2013 @ 5:49pm
Default tf2 maps require..hdr?
please help! I cant really give specifics, but it goes something like this: "This map is missing highdynamic range(HDR) lightmaps.
The SFM requires HDR lightmaps to render properly.
You can crate HDR lightmaps for your map with hammer or vrad.
See the Source Developer Wiki for more info." Any ideas?
11 yorumdan 1 ile 11 arası gösteriliyor
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Pte Jack 28 Nis 2013 @ 6:56pm 
Watch this video, it talks about using hammer to add HDR to maps... (Jimmer, come back please!!!)
EmperorFaiz.wav 29 Nis 2013 @ 3:31am 
Man, I miss Jimer.
Blurus 29 Nis 2013 @ 5:38am 
Wait, don't default tf2 maps already have HDR?
Way to ruin your own maps, valve.
Blurus 29 Nis 2013 @ 5:46am 
I cant understand it very well..
Any simpler way of doing this?
Pte Jack 29 Nis 2013 @ 9:02am 
Not all TF2 maps have HDR, mainly the maps that are included in SFM do, and sorry, not that I know of.
Blurus 29 Nis 2013 @ 9:46am 
NO maps in sfm work. Although they are fine in game mode..
raptornx01 29 Nis 2013 @ 10:05am 
You don't have an Intel graphics card do you?
Blurus 29 Nis 2013 @ 10:06am 
I believe i am a AMD athlon 64 processor, if that helps, I'm reading this from my computer top.
Blurus 29 Nis 2013 @ 10:09am 
er, I sort of screwed up in wording. I'm not the processor..
Pte Jack 29 Nis 2013 @ 10:12am 
I'm totally confused!!???!!! @@@!!!

Open your device manager, Find Display Adapters and click on the little arrow. Now write here what you see there.
Blurus 11 May 2013 @ 10:34am 
11 yorumdan 1 ile 11 arası gösteriliyor
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Gönderilme Tarihi: 28 Nis 2013 @ 5:49pm
İleti: 11