Source Filmmaker > Discusiones generales > Detalles del tema
Capitalist Pig 28 de abr. 2013 a las 17:49
Default tf2 maps require..hdr?
please help! I cant really give specifics, but it goes something like this: "This map is missing highdynamic range(HDR) lightmaps.
The SFM requires HDR lightmaps to render properly.
You can crate HDR lightmaps for your map with hammer or vrad.
See the Source Developer Wiki for more info." Any ideas?
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Pte Jack 28 de abr. 2013 a las 18:56 
Watch this video, it talks about using hammer to add HDR to maps...

http://youtu.be/2qWKo0Fd6Oc (Jimmer, come back please!!!)
EmperorFaiz.obj 29 de abr. 2013 a las 3:31 
Man, I miss Jimer.
Capitalist Pig 29 de abr. 2013 a las 5:38 
Wait, don't default tf2 maps already have HDR?
Way to ruin your own maps, valve.
Capitalist Pig 29 de abr. 2013 a las 5:46 
I cant understand it very well..
Any simpler way of doing this?
Pte Jack 29 de abr. 2013 a las 9:02 
Not all TF2 maps have HDR, mainly the maps that are included in SFM do, and sorry, not that I know of.
Capitalist Pig 29 de abr. 2013 a las 9:46 
NO maps in sfm work. Although they are fine in game mode..
raptornx01 29 de abr. 2013 a las 10:05 
You don't have an Intel graphics card do you?
Capitalist Pig 29 de abr. 2013 a las 10:06 
I believe i am a AMD athlon 64 processor, if that helps, I'm reading this from my computer top.
Capitalist Pig 29 de abr. 2013 a las 10:09 
er, I sort of screwed up in wording. I'm not the processor..
Pte Jack 29 de abr. 2013 a las 10:12 
I'm totally confused!!???!!! @@@!!!

Open your device manager, Find Display Adapters and click on the little arrow. Now write here what you see there.
Capitalist Pig 11 de mayo 2013 a las 10:34 
Um?
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Publicado el: 28 de abr. 2013 a las 17:49
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