Source Filmmaker > Общие обсуждения > Подробности темы
[DFS] A Robot 28 апр, 2013 @ 17:49
Default tf2 maps require..hdr?
please help! I cant really give specifics, but it goes something like this: "This map is missing highdynamic range(HDR) lightmaps.
The SFM requires HDR lightmaps to render properly.
You can crate HDR lightmaps for your map with hammer or vrad.
See the Source Developer Wiki for more info." Any ideas?
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Pte Jack is away for a MONTH++ 28 апр, 2013 @ 18:56 
Watch this video, it talks about using hammer to add HDR to maps...

http://youtu.be/2qWKo0Fd6Oc (Jimmer, come back please!!!)
EmperorFaiz.avi 29 апр, 2013 @ 3:31 
Man, I miss Jimer.
[DFS] A Robot 29 апр, 2013 @ 5:38 
Wait, don't default tf2 maps already have HDR?
Way to ruin your own maps, valve.
[DFS] A Robot 29 апр, 2013 @ 5:46 
I cant understand it very well..
Any simpler way of doing this?
Pte Jack is away for a MONTH++ 29 апр, 2013 @ 9:02 
Not all TF2 maps have HDR, mainly the maps that are included in SFM do, and sorry, not that I know of.
[DFS] A Robot 29 апр, 2013 @ 9:46 
NO maps in sfm work. Although they are fine in game mode..
raptornx01 29 апр, 2013 @ 10:05 
You don't have an Intel graphics card do you?
[DFS] A Robot 29 апр, 2013 @ 10:06 
I believe i am a AMD athlon 64 processor, if that helps, I'm reading this from my computer top.
[DFS] A Robot 29 апр, 2013 @ 10:09 
er, I sort of screwed up in wording. I'm not the processor..
Pte Jack is away for a MONTH++ 29 апр, 2013 @ 10:12 
I'm totally confused!!???!!! @@@!!!

Open your device manager, Find Display Adapters and click on the little arrow. Now write here what you see there.
[DFS] A Robot 11 мая, 2013 @ 10:34 
Um?
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Дата создания: 28 апр, 2013 @ 17:49
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