Source Filmmaker > Discuții generale > Detaliile subiectului
Bringer of the Conga 28 apr., 2013 @ 5:49pm
Default tf2 maps require..hdr?
please help! I cant really give specifics, but it goes something like this: "This map is missing highdynamic range(HDR) lightmaps.
The SFM requires HDR lightmaps to render properly.
You can crate HDR lightmaps for your map with hammer or vrad.
See the Source Developer Wiki for more info." Any ideas?
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Pte Jack is away for a MONTH 28 apr., 2013 @ 6:56pm 
Watch this video, it talks about using hammer to add HDR to maps...

http://youtu.be/2qWKo0Fd6Oc (Jimmer, come back please!!!)
EmperorFaiz.avi 29 apr., 2013 @ 3:31am 
Man, I miss Jimer.
Bringer of the Conga 29 apr., 2013 @ 5:38am 
Wait, don't default tf2 maps already have HDR?
Way to ruin your own maps, valve.
Bringer of the Conga 29 apr., 2013 @ 5:46am 
I cant understand it very well..
Any simpler way of doing this?
Pte Jack is away for a MONTH 29 apr., 2013 @ 9:02am 
Not all TF2 maps have HDR, mainly the maps that are included in SFM do, and sorry, not that I know of.
Bringer of the Conga 29 apr., 2013 @ 9:46am 
NO maps in sfm work. Although they are fine in game mode..
raptornx01 29 apr., 2013 @ 10:05am 
You don't have an Intel graphics card do you?
Bringer of the Conga 29 apr., 2013 @ 10:06am 
I believe i am a AMD athlon 64 processor, if that helps, I'm reading this from my computer top.
Bringer of the Conga 29 apr., 2013 @ 10:09am 
er, I sort of screwed up in wording. I'm not the processor..
Pte Jack is away for a MONTH 29 apr., 2013 @ 10:12am 
I'm totally confused!!???!!! @@@!!!

Open your device manager, Find Display Adapters and click on the little arrow. Now write here what you see there.
Bringer of the Conga 11 mai, 2013 @ 10:34am 
Um?
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