Source Filmmaker

Source Filmmaker

Source Filmmaker > Dyskusje ogólne > Szczegóły tematu
Default tf2 maps require..hdr?
please help! I cant really give specifics, but it goes something like this: "This map is missing highdynamic range(HDR) lightmaps.
The SFM requires HDR lightmaps to render properly.
You can crate HDR lightmaps for your map with hammer or vrad.
See the Source Developer Wiki for more info." Any ideas?
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Wyświetlanie 1-11 z 11 komentarzy
Pte Jack 28 Kwi, 2013 - 18:56 
Watch this video, it talks about using hammer to add HDR to maps...

http://youtu.be/2qWKo0Fd6Oc (Jimmer, come back please!!!)
Man, I miss Jimer.
Wait, don't default tf2 maps already have HDR?
Way to ruin your own maps, valve.
I cant understand it very well..
Any simpler way of doing this?
Pte Jack 29 Kwi, 2013 - 9:02 
Not all TF2 maps have HDR, mainly the maps that are included in SFM do, and sorry, not that I know of.
NO maps in sfm work. Although they are fine in game mode..
raptornx01 29 Kwi, 2013 - 10:05 
You don't have an Intel graphics card do you?
Master Gorky 29 Kwi, 2013 - 10:06 
I believe i am a AMD athlon 64 processor, if that helps, I'm reading this from my computer top.
Master Gorky 29 Kwi, 2013 - 10:09 
er, I sort of screwed up in wording. I'm not the processor..
Pte Jack 29 Kwi, 2013 - 10:12 
I'm totally confused!!???!!! @@@!!!

Open your device manager, Find Display Adapters and click on the little arrow. Now write here what you see there.
Master Gorky 11 Maj, 2013 - 10:34 
Um?
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Source Filmmaker > Dyskusje ogólne > Szczegóły tematu
Data napisania: 28 Kwi, 2013 - 17:49
Posty: 11