Source Filmmaker

Source Filmmaker

Khrust 28. huhti, 2013 17.49
Default tf2 maps require..hdr?
please help! I cant really give specifics, but it goes something like this: "This map is missing highdynamic range(HDR) lightmaps.
The SFM requires HDR lightmaps to render properly.
You can crate HDR lightmaps for your map with hammer or vrad.
See the Source Developer Wiki for more info." Any ideas?
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Pte Jack AFK 28. huhti, 2013 18.56 
Watch this video, it talks about using hammer to add HDR to maps...

http://youtu.be/2qWKo0Fd6Oc (Jimmer, come back please!!!)
EmperorFaiz. AHideoKojimaGame 29. huhti, 2013 3.31 
Man, I miss Jimer.
Khrust 29. huhti, 2013 5.38 
Wait, don't default tf2 maps already have HDR?
Way to ruin your own maps, valve.
Khrust 29. huhti, 2013 5.46 
I cant understand it very well..
Any simpler way of doing this?
Pte Jack AFK 29. huhti, 2013 9.02 
Not all TF2 maps have HDR, mainly the maps that are included in SFM do, and sorry, not that I know of.
Khrust 29. huhti, 2013 9.46 
NO maps in sfm work. Although they are fine in game mode..
raptornx01 29. huhti, 2013 10.05 
You don't have an Intel graphics card do you?
Khrust 29. huhti, 2013 10.06 
I believe i am a AMD athlon 64 processor, if that helps, I'm reading this from my computer top.
Khrust 29. huhti, 2013 10.09 
er, I sort of screwed up in wording. I'm not the processor..
Pte Jack AFK 29. huhti, 2013 10.12 
I'm totally confused!!???!!! @@@!!!

Open your device manager, Find Display Adapters and click on the little arrow. Now write here what you see there.
Khrust 11. touko, 2013 10.34 
Um?
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