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Schnitzel 2.0 28 apr 2013 om 5:49nm
Default tf2 maps require..hdr?
please help! I cant really give specifics, but it goes something like this: "This map is missing highdynamic range(HDR) lightmaps.
The SFM requires HDR lightmaps to render properly.
You can crate HDR lightmaps for your map with hammer or vrad.
See the Source Developer Wiki for more info." Any ideas?
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Pte Jack 28 apr 2013 om 6:56nm 
Watch this video, it talks about using hammer to add HDR to maps...

http://youtu.be/2qWKo0Fd6Oc (Jimmer, come back please!!!)
EmperorFaiz. b0ss 29 apr 2013 om 3:31vm 
Man, I miss Jimer.
Schnitzel 2.0 29 apr 2013 om 5:38vm 
Wait, don't default tf2 maps already have HDR?
Way to ruin your own maps, valve.
Schnitzel 2.0 29 apr 2013 om 5:46vm 
I cant understand it very well..
Any simpler way of doing this?
Pte Jack 29 apr 2013 om 9:02vm 
Not all TF2 maps have HDR, mainly the maps that are included in SFM do, and sorry, not that I know of.
Schnitzel 2.0 29 apr 2013 om 9:46vm 
NO maps in sfm work. Although they are fine in game mode..
raptornx01 29 apr 2013 om 10:05vm 
You don't have an Intel graphics card do you?
Schnitzel 2.0 29 apr 2013 om 10:06vm 
I believe i am a AMD athlon 64 processor, if that helps, I'm reading this from my computer top.
Schnitzel 2.0 29 apr 2013 om 10:09vm 
er, I sort of screwed up in wording. I'm not the processor..
Pte Jack 29 apr 2013 om 10:12vm 
I'm totally confused!!???!!! @@@!!!

Open your device manager, Find Display Adapters and click on the little arrow. Now write here what you see there.
Schnitzel 2.0 11 mei 2013 om 10:34vm 
Um?
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