Source Filmmaker > Общи дискусии > Подробности за темата
Praising The Sun [Opel] 28 април 2013 в 5:49 следобед
Default tf2 maps require..hdr?
please help! I cant really give specifics, but it goes something like this: "This map is missing highdynamic range(HDR) lightmaps.
The SFM requires HDR lightmaps to render properly.
You can crate HDR lightmaps for your map with hammer or vrad.
See the Source Developer Wiki for more info." Any ideas?
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Pte Jack 28 април 2013 в 6:56 следобед 
Watch this video, it talks about using hammer to add HDR to maps...

http://youtu.be/2qWKo0Fd6Oc (Jimmer, come back please!!!)
EmperorFaiz.org 29 април 2013 в 3:31 сутринта 
Man, I miss Jimer.
Praising The Sun [Opel] 29 април 2013 в 5:38 сутринта 
Wait, don't default tf2 maps already have HDR?
Way to ruin your own maps, valve.
Praising The Sun [Opel] 29 април 2013 в 5:46 сутринта 
I cant understand it very well..
Any simpler way of doing this?
Pte Jack 29 април 2013 в 9:02 сутринта 
Not all TF2 maps have HDR, mainly the maps that are included in SFM do, and sorry, not that I know of.
Praising The Sun [Opel] 29 април 2013 в 9:46 сутринта 
NO maps in sfm work. Although they are fine in game mode..
raptornx01 29 април 2013 в 10:05 сутринта 
You don't have an Intel graphics card do you?
Praising The Sun [Opel] 29 април 2013 в 10:06 сутринта 
I believe i am a AMD athlon 64 processor, if that helps, I'm reading this from my computer top.
Praising The Sun [Opel] 29 април 2013 в 10:09 сутринта 
er, I sort of screwed up in wording. I'm not the processor..
Pte Jack 29 април 2013 в 10:12 сутринта 
I'm totally confused!!???!!! @@@!!!

Open your device manager, Find Display Adapters and click on the little arrow. Now write here what you see there.
Praising The Sun [Opel] 11 май 2013 в 10:34 сутринта 
Um?
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Source Filmmaker > Общи дискусии > Подробности за темата
Дата на публикуване: 28 април 2013 в 5:49 следобед
Публикации: 11