I'm new in 3D animation
My goal is to add animated 3D characters into videos shot with a camera
I think the easiest way to achieve this must be to:
1-Use iPiMocapStudio with 2 Xbox360 Kinect for motion capturing the animations (seem easy):
Tutorial Part1: http://www.youtube.com/watch?v=VfBQNCqiM2M&list=PLD4409518E1F04270
2-Export the animations to SFM characters in .dmx format (seem easy)
does this work with all SFM character, even these packs?:http://sfmbox.com/category/packs/
3-Export SFM characters with animations to Cinema4D Studio R15 ???
I have no clue on how to do this :/ or even if it's possible and that's where I need some help please
4-Export Cinema4D animation to After Effects CC using Cineware plugin and Camera tracking (easy)
Quick demo: http://www.youtube.com/watch?v=j_DwaeZEJH0
The final result is a 3D model totally integrated into a real life video even when the camera move !!!
I could do this without SFM (and I will if I can't find a solution), but the SFM characters are already perfectly rigged and weighted and there are plenty of them.
Not concerning SFM but if someone know:
Sometimes I will not use models from SFM, but .obj files directly to Cinema4D,
In that case I would like to know the pipeline for applying different mocap animations from iPisoft to a model in C4D without having to rig the model for each animation (take me a day to make some good rigs with the weight!)
Please help so I can make awesome movies ;)
My last video: http://www.youtube.com/watch?v=M_9dyiHAIGI