I've recently been trying to create something worthwhile on SFM, but I've encountered a camera glitch with the potential to screw over all of my work.
After I've gone into the shot and animated a prop using rigs (I have yet to test if the same happens without rigs) I go back to the camera's view and, when I play back my work, the camera appears to be wobbling around, sort of like the shake feature in replays. I check the camera's graph editor and there's no accidental keys or movements to be seen. I can't tell whether or not it has any coordination with the specific ragdoll movements. Note: THIS NEVER HAPPENS WITH SHOTS W/OUT CUSTOM ANIMATION.
For an example of what I mean, watch this:http://www.youtube.com/watch?v=FC6SnVUW-Fo
In the parts with the Heavy and Pyro, the camera is shaking for no reason.
Anyone have any idea what's up? I have a few dozen hours of playtime, so I'm no professional.