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Sage the Festive Something 2 de Nov, 2013 a las 12:03
2 questions
I know i have asked this before but it appears that disscussion was deleted so i am going to ask again.

How do you attach hats to a model?

and

How do you paint hats/miscs?
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R234 2 de Nov, 2013 a las 14:23 
I highly suggest you wrap your head around the concept of locks, as presented in the first video Dominic linked. They're VERY important, and once you understand fully how they work, you'll be able to do great stuff.

That said, they since implemented an easier way to add hats to characters. You simply have to drag the character's animation set onto the hat's animation set, then select the hat and fully apply the zero preset. This also works with most weapons.
Sage the Festive Something 2 de Nov, 2013 a las 14:29 
Publicado originalmente por R234:
I highly suggest you wrap your head around the concept of locks, as presented in the first video Dominic linked. They're VERY important, and once you understand fully how they work, you'll be able to do great stuff.

That said, they since implemented an easier way to add hats to characters. You simply have to drag the character's animation set onto the hat's animation set, then select the hat and fully apply the zero preset. This also works with most weapons.
Yeah i figured our the locks and make a screenshot i am about to upload.
CollapsibleMind 2 de Nov, 2013 a las 14:30 
"You simply have to drag the character's animation set onto the hat's animation set, then select the hat and fully apply the zero preset. This also works with most weapons."

Oh wow, I didn't know that. Thank you for this information.
R234 2 de Nov, 2013 a las 15:00 
Publicado originalmente por Devious Dominic:
"You simply have to drag the character's animation set onto the hat's animation set, then select the hat and fully apply the zero preset. This also works with most weapons."

Oh wow, I didn't know that. Thank you for this information.
Yeah, that's not in the tutorials because it was added later in a patch. I just happened to read the patch log when it came out ;)
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Publicado el: 2 de Nov, 2013 a las 12:03
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