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Сообщить о проблеме с переводом
But that being said, if a model shows up in SFM and is black and purple checkerboarded, it means that the texture for a model that SFM can display can't be found. The texture/material vmt is in the wrong folder, or is pointing to files that aren't where they are suppose to be. Use the Console and check for materials that can't be loaded. This will point you to the materials files that need to be fixed.
Now, an invisible in the model browser can be caused by a few things, one being the shaders used in the materials aren't known by the browser, two being the materials use an alpha mask on top of the material texture and three being the modeler placed the model in the wrong folder when he packed the model.
When you happen across an invisible model in the model browser, import it anyway, it may appear when imported. If it doesn't then it could be a material shader problem or a model folder problem. Usually when a model appears just as bones, the model is in the wrong folder. Try opening it in the HLMV Model viewer and then track down the correct folder from there. I have had models that I had to decompile to find which folder they actually belong in and have had to actually rewrite the qc to recompile to get them display.
http://steamcommunity.com/sharedfiles/filedetails/?id=193537436
http://imgur.com/pUkZdpY
If you want help, make your own thread (we don't want to confuse anyone looking for help in future by talking about two entirely different issues in the same thread) and link to the specific models you're having a problem with.