Source Filmmaker > Γενικές συζητήσεις > Λεπτομέρειες θέματος
Whoufflé 20 Ιαν, 2014 @ 7:32πμ
SFM movement troubles
When you import a new model and then click on it, say when u click arms, and there are a list of things u can choose under do u import one of them into the scene?
Εμφάνιση 1-5 από 5 σχόλια
< >
EmperorFaiz.png 20 Ιαν, 2014 @ 7:44πμ 
So, what are you trying to say is some of the bones are not visible in the viewport?
Τελευταία επεξεργασία από EmperorFaiz.png; 20 Ιαν, 2014 @ 7:48πμ
Whoufflé 20 Ιαν, 2014 @ 7:51πμ 
Im saying that when I click the import animation model
say I imported a medic
I then put my mouse over the Animation Set Editor slot on the top left corner of my screen and click medic1 and then the (+) sign under arms so now there are lots of things to choose from
If I select one, how do I apply it into the scene
Pte Jack 20 Ιαν, 2014 @ 8:02πμ 
Screen shot??
EmperorFaiz.png 20 Ιαν, 2014 @ 8:02πμ 
If you select one, did you see a manipulator in the scene? If not, simply press W, E or R to shows translation, rotation or screen manipulator respectively. That way you can animate the bone you selected.
Whoufflé 20 Ιαν, 2014 @ 8:16πμ 
Ok thx
Εμφάνιση 1-5 από 5 σχόλια
< >
Ανά σελίδα: 15 30 50

Source Filmmaker > Γενικές συζητήσεις > Λεπτομέρειες θέματος
Ημ/νία ανάρτησης: 20 Ιαν, 2014 @ 7:32πμ
Αναρτήσεις: 5