June 18th Jan 15, 2014 @ 12:50pm
Session Update Corruption
So I recently updated SFM to the newest version, but upon opening an old session, I found that several models had their arms/legs screwed up; however, the SFM thinks that it's correct. Just to elaborate: http://puu.sh/6m8gI.jpg Where the model is shown, and the white segments are the bones.
Anyone got any idea as to why it's happening and how to fix it, aside from a total rehaul of the entire session?
Just to clarify, this only occurs with models that contain bone structures; applying rigs to these only screws them up more.
Last edited by June 18th; Jan 15, 2014 @ 1:10pm
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R234 Jan 15, 2014 @ 1:52pm 
Right-click the model's animation set > utilities > reattach to model.

Also, if that happened, I take it you use the non-HWM models? I'd suggest using the HWM ones instead, they're a lot more detailed, and they don't usually break during updates.
June 18th Jan 15, 2014 @ 1:57pm 
I use them for the different bodygroups etc. Last time I checked, they're substantially different, eg. demo's only bodygroups are the casts from Meet the Medic
June 18th Jan 15, 2014 @ 1:57pm 
But many thanks anyway, much appreciated
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Date Posted: Jan 15, 2014 @ 12:50pm
Posts: 3