AbiRed 15. Jan. 2014 um 4:58 Uhr
Set Material Overlay behind objects?
Does anyone know if it is possible to set a material overlay image, such as a Moon, behind models rendered in the scene instead of having it cover everything?
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R234 15. Jan. 2014 um 10:47 Uhr 
A material overlay, no. But there's other ways to do that. Usually the moon should be part of the 2D skybox ( https://developer.valvesoftware.com/wiki/2D_skybox , here's a link on how to change it in SFM: http://salsav91.deviantart.com/art/SFM-Quick-Tip-Easy-Day-To-Night-Maps-351614731 ), but this could also be used: http://www.youtube.com/watch?v=-RDYGi_srCQ
Also, you could film the characters on a green screen and use an extarnal editing program.
AbiRed 15. Jan. 2014 um 15:17 Uhr 
Alright, I will try what you said Thanks for the help!
6000 ANGRY BEES 15. Jan. 2014 um 22:31 Uhr 
If you're comfortable with SFM materials, here's a model that might be very useful: Flat Texture Panel
Zuletzt bearbeitet von 6000 ANGRY BEES; 15. Jan. 2014 um 22:31 Uhr
R234 15. Jan. 2014 um 22:44 Uhr 
Shoot, I need to hang around the OSFM discussions more often...
raptornx01 16. Jan. 2014 um 4:52 Uhr 
No kidding. I barely go to any of my groups because of how infrequent updates are. I only knew about that cause someone here linked it in another thread.
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