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Groove Machine 2014년 1월 6일 오후 2시 03분
Does anyone have a script for normal lights (as opposed to spotlights)?
All I know hwo to do is make a spotlight. I tried the technique of making the radius 180 and creating two of them and locking them to each other, but some bug will knock one of them out and it won't turn back on. Is there a way to make a "global light" or something similar without using that method?
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raptornx01 2014년 1월 6일 오후 6시 22분 
A bug will knock it out? what is going on when this happens? and is it truely gone, or just not showing in the viewport? Have you tried rendering out and seeing if it's still visible?

as for the global light. No. as of now there is no way to make a true 360 degree light without editing the map. the closest you can come is to make a really bright light, with a wide field of view that is really far away.
TheFrozenMonkeyKing 2014년 1월 7일 오전 6시 00분 
if you want to make brighter you have to make a animationset for your camera. Then you can drag the tonemapscal slider to adjust the darkness/brightness of the map
Groove Machine 2014년 1월 7일 오후 1시 40분 
PF2 raptornx01님이 먼저 게시:
A bug will knock it out? what is going on when this happens? and is it truely gone, or just not showing in the viewport? Have you tried rendering out and seeing if it's still visible?

as for the global light. No. as of now there is no way to make a true 360 degree light without editing the map. the closest you can come is to make a really bright light, with a wide field of view that is really far away.

It works for a while and then it just shuts off. I can play with the intensity sliders and whatnot to bring it back on but the second I clic on anything else it turns back off. Rendering doesnt fix it either.
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게시된 날짜: 2014년 1월 6일 오후 2시 03분
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