ЄLЇa1995 © [CttG] 5. Jan. um 8:09 Uhr
How to set Golden materials properly ?
Hello, so basically I'm having this issue:
I want to make a weapon which has its golden counterpart, well, golden, but:

if I try to set the material with the Override Materials option, the model doesn't change its material, let's say for example I want a golden blackbox, its material is in models\weapons\c_items\c_blackbox.vmt
the golden material is c_blackbox_gold.vmt
I can't find a way to apply such materials on the items, the only way I found is to rename the golden material (removing _gold and leaving just c_blackbox.vmt) but that way EVERY blackbox has the golden material on and it has also a glitched sheen, I'm attaching this screenshot to show you how my golden blackbox looks like.

http://puu.sh/6aux4.jpg

Same thing happens with the wrench, but even if I rename gold_wrench.vmt to v_wrench.vmt, it doesn't change.
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TheFrozenMonkeyKing 5. Jan. um 8:34 Uhr 
you can just change the skin on most of the weapons to 3 or 4
these skins should be golden
ЄLЇa1995 © [CttG] 5. Jan. um 8:55 Uhr 
Unfortunately the "skin" for these weapons isn't editable for me

http://puu.sh/6axb7.png

it's like greyed out
ЄLЇa1995 © [CttG] 5. Jan. um 8:59 Uhr 
I just tried with another weapon that has its golden counterpart (the SMG), changed the skin as you said but nothing happened.
raptornx01 5. Jan. um 9:55 Uhr 
I dunno if the austrialium weapons actually are reskins, or separate models.
TheFrozenMonkeyKing 5. Jan. um 10:51 Uhr 
they are reskins, but you will have to manually update sfm to get them
Pte Jack Wishes Merry Christmas 6. Jan. um 18:30 Uhr 
Why are you using the element editor to try and select skins?? Just right click the weapon and select the skin
[DFS] FestiveLineClock 7. Jan. um 18:01 Uhr 
How did you get the Black Box golden like that to begin with?
TheFrozenMonkeyKing 7. Jan. um 23:13 Uhr 
Ursprünglich geschrieben von DFS DeadLineClock:
How did you get the Black Box golden like that to begin with?
You can change the skin of the blackbox to gold if you have manually updated your game.
ЄLЇa1995 © [CttG] 7. Jan. um 23:34 Uhr 
I simply renamed the file "c_blackbox_gold.vmt" and "c_blackbox_gold.vtf" in "c_blackbox.vmt" and "c_blackbox.vtf" making first a backup of the original ones, so the Source Filmmaker, looking for the file "c_blackbox.", used those, although what I think is the sheen of the golden weapon, is glitching (you see the purple & black thing over it ?? Well, that !!!) and dunno how to fix it.

Although there is another issue: since I forced SFM to load the golden material by renaming it, I can't have in the same scene a normal blackbox and the golden one, which is what I want !!!
ЄLЇa1995 © [CttG] 8. Jan. um 9:50 Uhr 
Just watched it, doesn't talk about the golden materials and everything he says I already know (how would I have those materials and models if I didn't know how to extract my .vpk files in my SourceFilmmaker/game/tf/ directory ???)
TheFrozenMonkeyKing 8. Jan. um 11:07 Uhr 
Ursprünglich geschrieben von И!๖ۣۜGagɛ | © ЄLЇa1995 CttG:
Just watched it, doesn't talk about the golden materials and everything he says I already know (how would I have those materials and models if I didn't know how to extract my .vpk files in my SourceFilmmaker/game/tf/ directory ???)
Well... Just do waht he does in the video, then when you find the ambasador/blackbox etc, model, just change their skin via the animation menu
Pte Jack Wishes Merry Christmas 8. Jan. um 11:13 Uhr 
You said that you wanted the Gold and original Black Box in the same video. Adding the new models and materials from the VPK file will allow you to do that. As the FMK says, you just select the skin on the model. You don't have to rename anything. As for the sheen, we're still trying to figure that one out. The last time I tried, it didn't render.
Zuletzt bearbeitet von Pte Jack Wishes Merry Christmas; 8. Jan. um 11:14 Uhr
ЄLЇa1995 © [CttG] 8. Jan. um 13:28 Uhr 
yes, but even though I managed to get the golden skin on the blackbox, nothing in that video helps me to solve the issue with the sheen !!! I still have the purple & black missing texture glitch over the golden material like in my screenshot.
ЄLЇa1995 © [CttG] 8. Jan. um 13:33 Uhr 
Also I want to add some helpful information.

Ursprünglich geschrieben von Pte Jack:
As the FMK says, you just select the skin on the model.

There is NO "Skin" for models such as hats, props and weapons, the "Skin" thing is ONLY on the characters models and on the models that already have inside several skins, TF2 weapons DO NOT have inside several skins, otherwise I'd already solved that at the beginning, no ?!?!


Ursprünglich geschrieben von Pte Jack:
(...)you wanted the Gold and original Black Box in the same video. Adding the new models and materials from the VPK file will allow you to do that.

Not really, because when I extract again the files from my TF2's .vpk files, they OVERWRITE and the original c_blackbox.vmt/vtf, takes the place of my modified c_blackbox.vmt/vtf, which I remember you that originally was c_blackbox_gold.vmt/vtf and I renamed it to make SFM think to load the original file instead of the _gold variant.
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